Which of the countries' approaches is best?

Thinking-Question.jpg

In this week's Headline, we've looked at five different countries' approaches to regulating gaming.

China: On August 30th 2021, a new law was announced that said that people under the age of 18 could only play video games between 8-9pm on Fridays, Saturdays, Sundays and public holidays. Game companies that do not enforce these rules can be punished

Germany: In the past, video games that the government believed to be too violent were banned or censored – for example, by changing the colour of blood to green or changing humans to robots.

UK: Legally all video games must be rated to show which ages they are appropriate for. Video games cannot be sold to anyone who is younger than a game’s rating.

Japan: Players are alerted if they spend too long each month playing games.

South Korea: On August 25th 2021, out of respect for young people’s rights, the government announced plans to scrap a law that stopped people under the age of 16 from playing video games between midnight and 6am. Instead, young people can request a “choice permit” for each game they play – which helps them to set designated hours of play for each game with their parents’ agreement.

Which approach is best?

You might want to think about what "best" means to you. Do you think best means most sensible? Most fair? Most respectful of young people's rights? Most strict?

In your comments, explain what "best" means to you and then outline which country has got the best approach to gaming.

Comments (159)

  • British Council.jpg candid_seagull | Islamabad Model School for Girls (VI-X), I-10/4 | Pakistan
    10 Sep 2021

    I feel like South Korea's approach is the best. Because there are different situations for different households. South Korea's children can earn their gaming time by doing things that are useful or educational to them that are implemented to them by their parents. In addition to that, there are a lot of educational games out there that teach you a lot of things. So it is for the best that parents/guardians can choose how much the children can play a specific video game.

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    1. British Council.jpg active_speech | Pabna Cadet College | Bangladesh
      candid_seagull's comment 10 Sep 2021

      I think your idea is a bit lying to a particular family system....because not every guardian could controll their children and not every children in korea is addicted to gaming.

      Reply to this comment
    2. British Council.jpg bright_grape | Mymensingh Girls Cadet College | Bangladesh
      candid_seagull's comment 12 Sep 2021

      But don't you think this method creates a dependence for students to do work as fast as possible so that they can get access to video games? Don't you think when they will try to complete the work earlier and with less time they will do more mistakes? Will their studies or work be effective if that's the scenario?

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      1. Olivia-Avatar.jpg Olivia @ Topical Talk
        bright_grape's comment 13 Sep 2021

        Excellent questions here, which shows good use of the listening skill. Well done!

        Reply to this comment
      2. British Council.jpg candid_seagull | Islamabad Model School for Girls (VI-X), I-10/4 | Pakistan
        bright_grape's comment 14 Sep 2021

        The parents can also give them gaming time according to how well they did their work. It all depends on the guardian. The same goes for the studies. The parents can ban the students from gaming while it's time for their exams.

        Reply to this comment
      3. British Council.jpg healthy_antelope | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
        bright_grape's comment 19 Sep 2021

        To be clear, before making any decision, you should think about the psychology of teenagers in South Korea, because they already study 16 hours and do their homework at school and also come back at night their mind is tired، Or they feel upset, so they prefer to practice their hobbies, and many of them love video games, as they find that they can relieve his fatigue and help him focus. If he returns from school and also spends all his time studying, Don't you see that we are stuffing his mind like empty compact boxes that occupy nothing but weight in his head?
        Therefore, we have to respect their rights to psychological comfort, because they are the generation that will lead us in the future. If their right to live as they want in the way they see fit is taken away, and don't you see that it is possible for an individual to hold a grudge against the government and those who object to playing video games, and thus he will refuse to help in the decisions taken by the government in difficult crises?

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    3. British Council.jpg bright_conversation | Shouka Prep Girls School | Occupied Palestinian Territory
      candid_seagull's comment 14 Sep 2021

      I think south korea's approach is the best .Because it gives the power to parents to control gaming time .parents are the most people who knows the kids well and what the are gaming .they could use it as a way of reward or punishment for their kids.

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    4. British Council.jpg best_blueberry | Shouka Prep Girls School | Occupied Palestinian Territory
      candid_seagull's comment 16 Sep 2021

      I think that most of the games that are currently being made are written by the Koreans, and we cannot say that the Koreans are smart in dealing with the games that their children use because not every parent has the awareness in dealing with his children because some children use games in a frightening manner and I am not fair and now everyone takes care He does not care about his son or his daughter

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      1. British Council.jpg candid_seagull | Islamabad Model School for Girls (VI-X), I-10/4 | Pakistan
        best_blueberry's comment 17 Sep 2021

        But still, south Koreas approach is better than other countries approach

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    5. British Council.jpg champion_seed | Shouka Prep Girls School | Occupied Palestinian Territory
      candid_seagull's comment 19 Sep 2021

      The child chooses the game and the parents use the game so that it is educaeducationally useful

      Reply to this comment
  • British Council.jpg joyful_groundhog | Joypurhat Girls' Cadet College | Bangladesh
    10 Sep 2021

    According to my opinion, video games are made solely for entertainment purpose. However, due to spending too much time on gaming many harmful effects can be noticed among children especially gaming addiction. I think therefore, the "best" means can be defined to be which is the most sensible where the time for gaming will be limited besides addition of age restrictions by rating. Therefore, I believe UK has taken the best approach by initiating the rating system. This way, due to age limits, inappropriate and violent content is avoided for children and is more safe. The approach by South Korea is also noteworthy as they have added time restrictions that are not too strict unlike China and Japan.

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  • British Council.jpg free_cheetah | Rajshahi Cadet College | Bangladesh
    10 Sep 2021

    The term "Best" in this scenario may include a bit of all the four mentioned traits. It has to be a sensible decision which will ensure that the children are not exposed to excessively violent or explicit content but at the same time it is to be remembered that whatever decision is taken it has to be fair for the youngsters too.
    Again, as youngsters are very likely to be driven by emotion or excitement in these cases, strictness is a must for taking decisions on these activities like video gaming. But as the sources of entertainment may vary so much from generation to generation and most of the decision makers are from the previous generations, they should at the same time be respectful to the rights of entertainment of the youngsters.

    I believe UK has the most intelligent approach of rating the video games followed by Japan with notifying the players. But If I personally had to make a decision, I would probably combine the approach of UK with japan where games are rated legally according to your age and if you play for too long certain features are disabled until the next day.

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  • British Council.jpg active_speech | Pabna Cadet College | Bangladesh
    10 Sep 2021

    According to my opinion, the Best should be slected that helps the most with the least harms to our future generation.

    I would go for China because this country knows that juvenile minds can not controll themselves in the case of being addictive to gaming.A county should controll its future generation.....in the case of gaming...the priority of the government intellectuals has been given more importance rather than the rights or wishes of the children.That's why china has been the most successful county in the world to produce,mange and control technology.Yes,we should obviously look after theirs needs or their rights but...we should not do anything that harms them.The decision of making gaming time 1 hour in some particular days is the best to me because it has so much less harm or no harm than the other laws of other countries.I think this law could be set as an example to control gaming addiction in different countries.

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    1. British Council.jpg magical_revolution | Shouka Prep Girls School | Occupied Palestinian Territory
      active_speech's comment 13 Sep 2021

      From my point of view, it is China that keeps the teenagers away from these games, and those who fall behind have the right to be punished... to create a mature generation that has developed a new mentality.

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    2. British Council.jpg content_river | Shouka Prep Girls School | Occupied Palestinian Territory
      active_speech's comment 13 Sep 2021

      I think the best approach is the one which benefited the child the most and the leadt in following harm or misbehaviours on the child ,or even wasting time or money or child's healthwith respect for his rights..I think it is the best one😁


      I don't like the American one because may be the chile is a high achiever one..or a gnious on and preceeding his peers so he want to strengthen his abilities .We should not ristrict his intelligence age to his numeral one..

      I think there should be exceptions according to some criteria assure that!

      Reply to this comment
    1. British Council.jpg bright_grape | Mymensingh Girls Cadet College | Bangladesh
      chatty_cicada's comment 13 Sep 2021

      If freedom brings more harm than good, what's the use of having that freedom? Don't you think children's will become out of control?

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    2. British Council.jpg insightful_world | Barishal Cadet College | Bangladesh
      chatty_cicada's comment 14 Sep 2021

      Since you mentioned the word freedom, i must say that both
      by definition and implementation it is freedom, not free of rules, your freedom comes within certain limits.

      And as for UK, yes, they managed the age limits according to rating of the games. But what about the maintenance of addiction? The time limit for games to be played? The fact that, 18% of the uk gamers spend 6 hours daily with games, 30% skip shower for their addiction towards gaming, and during this pandemic time the number of gamers has tripled, what about all that? Shouldn’t any measures be taken?

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  • British Council.jpg ethical_jambul | Joypurhat Girls' Cadet College | Bangladesh
    10 Sep 2021

    In my opinion, South Korea is the country having the best approach towards addressing the issue. I absolutely appreciate the idea of not snapping the young generation at the face out of nowhere but rather treating them as independent individuals. People under the age of 16 or just from that age range are not adults or wise enough yet to make sensitive decisions and to show responsibility e.g. where to spend majority of their time; gaming or studies? Even if they do, it get quite tough to implement and balance it all in real life without proper supervision. Then again they aren't kids either. At this stage of life, people want to have and enjoy freedom. Invading their privacy, hurting their emotions and personal choices directly can be damaging in the long run. So just to balance out both the situations, the approach is quite realistic. It allows parents to have a semblance of control over their children's most obsessive yet destructive (it really can be so if not well managed) while not suffocating their rights either. Having parents involved and being actively supportive definitely can help a lot. Basically it lets both the parties cooperate; thus I believe it to be the best approach. Cause in the end to me "best" is all about the balance, the effectiveness and the overall final outcome.

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  • British Council.jpg beloved_mode | Joypurhat Girls' Cadet College | Bangladesh
    10 Sep 2021

    Best means offering or producing the greatest advantage, utility, or satisfaction. According to this belief, BEST means most respectful of young people's rights.

    We should use technology for gaining knowledge, not as a means of entertainment. Technology enables personalized pathways for student learning through active and collaborative learning activities. In my humble opinion, South Korea has got the best approach to gaming. In South Korea, they consider video games to be a major social activity, with most of the games being cooperative or competitive. This country has developed a robust economy in Asia through the development of creative industries like video games. We know there are many positive sides to video games. For instance, increasing problem-solving skills, social connections, imaginative play and creativity, video games career. Most of our parents are busy with their careers or job. They don’t even get enough time to spend with their children. Therefore, we always have video games at our hands for our leisure time. This opportunity is available to people from all over the world. But what steps has this South Korean country taken that puts them far ahead of other countries in the world?
    Well, The government imposed a law for the people under the age of 16 and for the young people. They can find educational as well as entertaining video games with the help of their parents’ recommendations. This system also keeps them away from wasting a huge time because of these games. Because of problems of widespread video game addiction threatening the health safety of players and after different incidents related to it, the Korean government has invested considerable amounts into new clinics, campaigns, and support groups to minimize the problem. Another program created by the Korean government is the Jump up Internet Rescue School, a camp created to cure children who are addicted to online games or the internet. They created this program because of the increasing number of working parents, insufficient space for playgrounds, and a highly competitive educational environment.
    However, China’s approach is most strict. Here, they didn’t ensure young people’s rights and didn’t think practically. Apart from China, Germany and Japan have failed to ensure the safety of children and their mental and physical well-being.

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  • British Council.jpg efficient_fern | Tarun Madhyamik Vidyalaya | Nepal
    11 Sep 2021

    I feel like china is approach because children under tha age of 18 are not mentally or physically developed properly.It can harm them.Too much video game can lead to poor social skills, time away from family, school work and other hobbies, lower grades, reading less, exercising less, becoming overweight, and having aggressive thoughts and behaviors.

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    1. British Council.jpg polite_market | Mymensingh Girls Cadet College | Bangladesh
      efficient_fern's comment 13 Sep 2021

      As you mentioned that the children under the age of 18 are not mentally or physically developed properly, Don't you think that they can be easily distracted by an illegal site and unlawful games on that specific 1 hour as they have the opportunity to play any type of games where there is no monitoring of experts and parents.

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      1. Harriet-Website_1000x1000.jpg Harriet @ Topical Talk
        faithful_aspect's comment 14 Sep 2021

        Can you explain why you agree?

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    2. British Council.jpg healthy_antelope | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
      efficient_fern's comment 21 Sep 2021

      Aren't teenagers at this age really going through difficult psychological stages, perhaps they can't find anything to unload their negative energies except for playing? How do you support this view instead of supporting the idea of ​​the state psychologically encouraging adolescents?

      Reply to this comment
      1. katie.jpg Katie @ Topical Talk
        healthy_antelope's comment 22 Sep 2021

        Can you gives some examples of how a state could "psychologically encourage adolescents"?

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        1. British Council.jpg healthy_antelope | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
          Katie @ Topical Talk's comment 22 Sep 2021

          in my opinion
          The state has to take care of every talent of teenagers so that teenagers can build their skills correctly and also use this period in something useful that qualifies them for some stage in the future , also, especially that at this age they are exposed to psychological change, so the state must take care of them, such as:
          1_ To open free psychiatric or counseling clinics
          2_ Financing them if their families suffer from poverty
          3- Organizing free courses and activities for them
          4_ You open places for teenage camping
          5_ Encourage them during the exam period, like the residents of South Korea in the secondary exams
          6_ Conducting seminars for parents about adolescence and explaining to them how they deal with us at this age

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  • British Council.jpg efficient_fern | Tarun Madhyamik Vidyalaya | Nepal
    11 Sep 2021

    I think UK is right because too much video game can lead to poor social skills, time away from family, school work and other hobbies, lower grades, reading less, exercising less, becoming overweight, and having aggressive thoughts and behaviors. I can say that I have definitely seen and heard from parents that decrease grades and increase weight have been directly correlated to kids staying inside and playing video games over the past year.

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  • British Council.jpg inquisitive_cliff | Pabna Cadet College | Bangladesh
    11 Sep 2021

    I think that,South Korea’s approach is the best. As best means good and beneficial for someone or everyone.

    We came to know previously from the learning zone that gaming provides stress relief.
    Now-a-days, young people or kids also get stressed with the loads of study and work.
    So the approach of South Korea does not prohibit young people from playing games, but to stop playing excess, it only provides a system to play for a certain time and to play with the parent's agreement. Thay's why i think it is the best approach as it is beneficial for everyone and also saves the rights of young people.

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  • British Council.jpg beloved_politics | Joypurhat Girls' Cadet College | Bangladesh
    11 Sep 2021

    To me 'The Best' means most loical and good for all. From which the most benefit will be gained is the best.

    In my opinion, main thread of gaming is the selection of games . As it is the normal instincts of men to be affected by the prohibited one. Gradually it causes addiction and thus wasting a lot of precious time. The south korea's decision seems to be shield of gaming threads . Here the parental control has given most importace. Parents are such companies of us who always think about our welfare. Which thing they approve will be great for child. So their involvement will influence the children most.

    To play games in midnight is not good for health at all. It could hamper the daily activities.

    The intiatives of other countries are also contains logic, but according to the threads and precautions South Korea's discision may impact more positively.

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  • British Council.jpg efficient_fern | Tarun Madhyamik Vidyalaya | Nepal
    11 Sep 2021

    I think UK is right because too much video game can lead to poor social skills, time away from family, school work and other hobbies, lower grades, reading less, exercising less, becoming overweight, and having aggressive thoughts and behaviors. I can say that I have definitely seen and heard from parents that decrease grades and increase weight have been directly correlated to kids staying inside and playing video games over the past year.

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  • British Council.jpg bright_grape | Mymensingh Girls Cadet College | Bangladesh
    12 Sep 2021

    In my opinion, South Korea's approach is the most sensible one. Let us come to each country one by one. In case of China, children under 18 might play unappror[priate games in the allocated 1 hour time. Since they have that 1 hour, no one is there to surveil them and they can play any games they want. That 1 hour can have really bad impacts on them if they go towards the bad side. In case of Germany, it is mentioned that the law had been regulated in the past, but it doesn't mention the ways to enhance the situation of the present. Past and present situation can never be the same. In the case of UK, age ratings have been mentioned but time hasn't been specified. That means it only cares about game appropriateness but kids also tend to get addicted to games like Subway surfer. They play it for hours. Without control over time, it will be hard to get rid of addiction.
    In Japan, it Is only mentioned about time but they didn't mention how they will regulate the harmful games. If someone becomes addicted to games, be it good or bad, just alerting them isn't a good option.

    Lastly, the reason I chose South Korea is, parents are much more knowledgeable than kids. They know what is harmful for their children. Mutual respect would increase between a parent and child through the agreement. The new law is much more flexible and through hard work, the kids can increase their allotted time or get to play the legal game they want. It will increase the sense of responsibility, dutifulness, more dedication towards daily studies and other works. In all terms, it is the most fair, most sensible and most respectful to the kid's wanting.

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  • British Council.jpg fairminded_moose | Mirzapur Cadet College | Bangladesh
    12 Sep 2021

    I think the approach of UK and Japan is best when it will be executed combinedly because we all know that age is very much crucial fact when we are talking about gaming. There are lot of games if we are addicted to this in a very early age that can be harmful for us in near future. So, if the age is fixed for the different video games along with if the time period is fixed then it will be the best approach I think.

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  • British Council.jpg wonderful_alligator | Mirzapur Cadet College | Bangladesh
    12 Sep 2021

    I think South Korea's approach is the best.This is because,to me,the best means something which is the most excellent and desirable quality that meets the demand of all.In case of Gaming,censorship and carefulness about time are most important things.Besides,as we are still subjugated to our parents,their approval is also significat so that any familial chaos may not rise.Not only that,the games should also offer something educative and be aware of violating age restrictions.Considering all these point of views,I feel that Korean law suffices the necessary demands of the youngsters.As they abolished the law of prohibition on games according to age limit,the young people can play games if they feel pleasure.Besides,as the gamers have to ruquest a"choice permit"they will get the games which are suitable for anyones age.At last,as the permits design time limit each day approved by the parents ,their will not be any waste of extra time and no familial chaos will occur.That's why,I think Korean approach is the best here.

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  • British Council.jpg efficient_fern | Tarun Madhyamik Vidyalaya | Nepal
    12 Sep 2021

    I think UK is right because too much video game can lead to poor social skills, time away from family, school work and other hobbies, lower grades, reading less, exercising less, becoming overweight, and having aggressive thoughts and behaviors. I can say that I have definitely seen and heard from parents that decrease grades and increase weight have been directly correlated to kids staying inside and playing video games over the past year.

    Reply to this comment
  • British Council.jpg charming_wolf | Joypurhat Girls' Cadet College | Bangladesh
    12 Sep 2021

    The law on gaming in the UK sounds good, but it basically go against the rights of young people. The Chinese one also makes itself questionable for the same reason.
    The South Korean version of this law was modified because of this very cause, but in the current version, people might fill all the required slots using fake date of birth and just let themselves play whenever they want. The Germany one does not matter really, because kids just kill time finding pleasure through violence regardless of whether it is human or not . The Japanese law makes the cut for me. It lets the user know how much time one has been spending on such platforms which, if done frequently, will develop a sense of self-consciousness and make one feel guilty about wasting his time. Any forced way will make the people rebel, but inner awakening can surely drive one to the right direction. Therefore I feel that Japan's approach regarding the issue is the best.

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  • British Council.jpg fabulous_radio | Rajshahi Cadet College | Bangladesh
    12 Sep 2021

    I believe that every country has assigned gaming regulations as per their condition. But in my opinion, UK's approach in regulating gaming habits is the best. By exacting an age limit to access the enormous library of thousands of games, the games accessible to a gamer seems too limited in quantity. Again, only a few of those are engaging. This reduces the possibility of addiction as the gamers interest in games is nearly lost after a specific period which can range from 3 to 5 days at most.

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  • British Council.jpg champion_plantain | Rajshahi Cadet College | Bangladesh
    12 Sep 2021

    I think South Korea's previous approach was the best. They had a law that restricted young people to play games from midnight to 6 am. I mean some people may not be able to play games in the morning or at any other time, but playing games at midnight is not good for both physical and mental health I think.It is very much important to sleep at night. Though the new law says that they need the parent's permission to allocate the time for playing games, I think the children can find a way to get permit during midnight or any other time of the day without concerning their parents.That is why I think the previous law was the best.

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  • British Council.jpg excited_agency | Tarun Madhyamik Vidyalaya | Nepal
    13 Sep 2021

    I feel China's approach is the best one. It's best in all sense . It is sensible, fair, respectful of young people's rights, and strict as well. It is because the approach is not hindering and obstructing children to play being respectful of the rights of children. The specific and limited time helps children to not be addicted and waste their time much on playing games. Letting children play on holidays is also not a bad idea. Punishing the gaming company that is not obeying the laws is also a very great approach as it saves the country and its children from spoiling their future.

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    1. British Council.jpg digital_currant | Shouka Prep Girls School | Occupied Palestinian Territory
      excited_agency's comment 14 Sep 2021

      It is nice that countries set rules for playing, such as china
      , they only play from 8 to 9 and on holidays to organize times, plan for the future and focus on studying

      Reply to this comment
      1. British Council.jpg excited_agency | Tarun Madhyamik Vidyalaya | Nepal
        digital_currant's comment 15 Sep 2021

        yeah and children can allocate separate time to play, do homework, and other activities

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    2. British Council.jpg consistent_pear | Barishal Cadet College | Bangladesh
      excited_agency's comment 14 Sep 2021

      In this global pandemic situation, children are restricted to their residence and can not roam around freely or play outside as they were supposed to do. Their mental stability and recreation are getting disrupted, and the least they can do is playing games. Taking this into account, don't you think it's a hard and fast regulation?
      Besides, hard and fast regulation can initiate loopholes. Gaming companies and children - both may choose to follow illegal ways to meet up their interests. What,s your insight about this?

      Reply to this comment
      1. British Council.jpg excited_agency | Tarun Madhyamik Vidyalaya | Nepal
        consistent_pear's comment 16 Sep 2021

        I totally agree with you but in this pandemic as well playing games is not the only option for children. There are still many more activities they can engage in. For example, reading books, learning new skills, doing crafts, drawing, etc. And it's obvious that gaming companies, as well as gamers, will adopt illegal processes to play games but in the present context, many laws have been formulated that will remind both gamers and gaming companies about the harsh punishments before they choose any illegal steps.
        (I totally appreciate your reply )

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  • British Council.jpg mesmerising_cello | Tarun Madhyamik Vidyalaya | Nepal
    13 Sep 2021

    For me best means comparatively the most fair than the others. Every country has approached the best but for me the best among the best is China because the children below 18 are only allowed play between 8 to 9 pm which is quite sensible for keeping kids away from distractions and time wastage . And they can give their rest of time for different other activities like study , physical exercise and so on . And if any company breaks the law they can be punished which awares both company and the children below 18 for not going against the rule .

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    1. Olivia-Avatar.jpg Olivia @ Topical Talk
      mesmerising_cello's comment 13 Sep 2021

      Why would the gaming companies be unhappy with this regulation?

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    2. British Council.jpg bright_grape | Mymensingh Girls Cadet College | Bangladesh
      mesmerising_cello's comment 13 Sep 2021

      We know many youths unscrupulously use VPNS or use other sorts of illegal websites to get access to banned things. How is China going to control that and regulate that? Don't you think gaming companies if they can't go in the straight way, won't they use illegal means to earn money?

      Reply to this comment
      1. Olivia-Avatar.jpg Olivia @ Topical Talk
        bright_grape's comment 13 Sep 2021

        Great questions that show excellent creativity. Well done!

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      2. British Council.jpg mesmerising_cello | Tarun Madhyamik Vidyalaya | Nepal
        bright_grape's comment 14 Sep 2021

        Yes I totally agree with you have said and it's true that they will adopt or use the other sources of illegal websites to get access to the game. But as we all know that every thing

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      3. British Council.jpg mesmerising_cello | Tarun Madhyamik Vidyalaya | Nepal
        bright_grape's comment 14 Sep 2021

        Yes I totally agree with what you have said and it's true that they will adopt or use other illegal websites to get access to the game. But as we all know that every thing has a pros and cons . Even all the above approach are not totally perfect. Every of them has some weakness. And it's true that the gaming companies will adopt illegal way to earn money if they can't go straight way but once they are caught up or red handed by the government they will get hard punishment and once they get punished then other gaming companies will also be awarded to not repeat the same mistake. Also the children have to put their original name and information and if they try to play games illegally then they will get caught and will be punished as they deserve.

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  • British Council.jpg imaginative_world | Shouka Prep Girls School | Occupied Palestinian Territory
    13 Sep 2021

    I think South Korea's approach is the best for two. reason .First,they respect the right of children to choose.second,it gives children restrictions about the quality and quantity of playing.

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  • British Council.jpg insightful_starfish | Shouka Prep Girls School | Occupied Palestinian Territory
    13 Sep 2021

    I think the best ,fair, and suitable countries' approach is the Uk one because it tests the game by legal and rated rules so games can be sold according to this rating.

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    1. Boutcher-logo-250x250.jpg storytelling_king | Boutcher C of E Primary School A
      insightful_starfish's comment 13 Sep 2021

      It may look like the best one, but does it really have that much power over the limit of gaming time that we spend? As well as that, what if people buy their video games online, using their parents accounts? They can't prove anything was illegal. Finally, that doesn't do anything to stop adults gaming time and they could be playing as much as children! I think that South Korea's first original rule is a must because that is the time you are meant to be sleeping, but then China's rules are way to strict. I think all of them have had good ideas but none of them are that appealing, In my opinion, anything more than 3 hours is to much for young children but somedays you may need more than others. The government should set up a automatic logging out system to stop children spending all their time on their screens and do something more productive.

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      1. British Council.jpg insightful_starfish | Shouka Prep Girls School | Occupied Palestinian Territory
        storytelling_king's comment 19 Sep 2021

        Yes, it is true, but we cannot control them and their behavior like a robot, but we can advise them and put laws by manufacturers and parents to limit such behaviors, so I think that at this time this is appropriate and realistic.

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  • Ormiston-Bushfield-logo-250x250.jpg industrious_hen | Ormiston Bushfield Academy
    13 Sep 2021

    I believe that different countries ways of handling it have both strong and weak points, such as the UK: their system gives children more freedom to do what they like but this may result in young children being exposed to content that is too mature for their age, which could potentially be quite harmful to their development - or even impact their mental health as they get older, but does not put a time limit on their play time. Japan on the other hand allows players to game to their hearts content but also alerts them that their habits may be unhealthy, which I think is a good balance because it may encourage them to take a break, thus preventing unhealthy habits. Over all I think it is difficult to determine which is 'best' because each country has weak and strong points,but in my opinion I think that Japan handled it best.

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    1. tom Tom @ Topical Talk
      industrious_hen's comment 20 Sep 2021

      A balanced conclusion itself, industrious_hen. You've done well to notice how difficult it is to judge.

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  • Ormiston-Bushfield-logo-250x250.jpg independent_hummingbird | Ormiston Bushfield Academy
    13 Sep 2021

    I think South Korea's approach is the best reason because it gives people a chance to play games but with reasonable times, and focusing on real life not gaming life. Another reason is they give children trust to choose a game, with the help of the parents. China is a bit strict and bans all death or fighting related, which is reasonable but strict, and Germany have changed blood to green and humans to robots, but they have not set a limit, which could result in getting addicted. In the UK, they again have no rules on time and games like Fortnite and Minecraft (as an example) are 12 and 10+ but younger ages play them, and in Japan all you get is an alert, but you can still keep playing. for as long as you like, So south Korea is the most reasonable.

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  • British Council.jpg easygoing_frog | Mirzapur Cadet College | Bangladesh
    13 Sep 2021

    Video games may be synonymed with entertainment for most cases but it can be also act as an outlet for daily stress, pressure and a medium for devlopment of strategic thinking and bodily reflexes. While the current generation has largely created a negative imagery of them to the general public due to exaggerated use, it still helps in various aspects of daily life for most people. Now in a family there must be a respectable decision between the child and the parents for a healthy familial environment, but enforcement of any law for curbing any activities of a family member by legaaly giving them more power ay actually cause detoriation in the family relations, So there must be a de facto time limit for video games played but not any national law for it
    In that regard, for me, the best measures were taken by the UK as it prevents any children from taking dvantage of the techonological gap between them and their parents to play any unsuitable games for them which may impede their mental devlopment

    Reply to this comment
    1. British Council.jpg insightful_starfish | Shouka Prep Girls School | Occupied Palestinian Territory
      easygoing_frog's comment 14 Sep 2021

      Yes you're right this maybe happened but it may not so instead of controlling them like reboot we can learn them the responsibility
      Without controlling the liberties of children, and perhaps holding them responsible and making them responsible people, this is from my point of view.

      Reply to this comment
      1. British Council.jpg easygoing_frog | Mirzapur Cadet College | Bangladesh
        insightful_starfish's comment 14 Sep 2021

        I also believe that a person's future has to be carved by themselves and no law should force anyone's choice. That is why i actually chose the law of UK to be the most suitable as you can see that they are only just regulating the fact that children do not have to come to face to face with things they are not mature about. There is always curiosity among all for the prohibited so without some sort of regulation cases of underage children playing games of blood, gore and violence may occur which will be devastating for their proper involvement. So i hope you get my point of favouring the UK's law. Plase let me know which law ou find to be the most suitable

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  • Ormiston-Bushfield-logo-250x250.jpg talkative_squid | Ormiston Bushfield Academy
    13 Sep 2021

    Personally I believe that either the UK or South Korea's approach to handling the subject is best. I could think of multiple reasons and explanations why for example: because some of the other countries outlooks were taking away the freedom and the point of gaming. The way Japan put it forward was quite good as they weren't trying to take the games away but were trying to resolve the actual issue that it (gaming) can be taken to far and players often get to invested in the online world/place. I thought japan was good as they aren't stopping the players but they are attempting to help. South Korea are really trying to think about what is best and young people's rights rather than just getting them away from the screens. I understand China are thinking of ways to change habits however I don't agree with just shutting electronics off all the way until a certain time because that may cause up-raw with the communities ect. Young peoples minds have gotten used to living with devices so making them have no access until a certain time on a certain day will affect their mental health and state. If you asked any gamers or just young people why they are always on games their answer may just be to escape reality so them not having the access will change their attitude drastically and for some it may help but for others it won't help at all. Therefore I think the UK's approach will fit best.

    Reply to this comment
    1. tom Tom @ Topical Talk
      talkative_squid's comment 20 Sep 2021

      A range of reasons given, talkative_squid, well done!

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  • British Council.jpg objective_seal | Shouka Prep Girls School | Occupied Palestinian Territory
    13 Sep 2021

    Ifeel that the United kingdoms approach is best because,through it, the right game is chosen for the right age of the child,so that it's not affected and confused.And so that the child dosen't get caught up in mistakes that have negative effect on his personality and thoughts,and he dosen't go blind. Therfor, care must be taken when choosing a game and seeing wherther it's appropriate for the age of a child or not

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  • British Council.jpg blissful_music | Shouka Prep Girls School | Occupied Palestinian Territory
    13 Sep 2021

    But don't you think this method creates a dependence for students to do work as fast as possible so that they can get access to video games? Don't you think when they will try to complete the work earlier and with less time they will do more mistakes? Will their studies or work be effective if that's the scenario

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  • British Council.jpg lovely_cloudberry | Shouka Prep Girls School | Occupied Palestinian Territory
    13 Sep 2021

    I think the South Korean approach is the best because the child himself will determine the game he wants and the hours of playing he needs with the help and approval of his parents. As aresult, this could help to ensure the child's self commitment and a healthy personality that is capable of making decisions.

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  • British Council.jpg appreciative_pear | Shouka Prep Girls School | Occupied Palestinian Territory
    13 Sep 2021

    I think the best is Japan, because it allows the child to freely participate with follow-up through constant warning, and this is to the benefit of the child to make his own decision

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  • British Council.jpg bright_conversation | Shouka Prep Girls School | Occupied Palestinian Territory
    13 Sep 2021

    Japan: Because players are alerted if they spend too long each month playing games

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  • British Council.jpg content_river | Shouka Prep Girls School | Occupied Palestinian Territory
    13 Sep 2021

    1- Agressive behavior
    2- isolation from society

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  • British Council.jpg excellent_snow | Shouka Prep Girls School | Occupied Palestinian Territory
    13 Sep 2021

    Personally, I think that UK rules are the best.The rules don't prevent any person from using video games as some special countries.Besides, each person can use a particular video game which is useful and appropriate for them.For instance, young people are not allowed to buy terrifying video games which cause many psychological problems to them.On the other hand, being professionally rated supplies most ages with the suitable video games.

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  • British Council.jpg faithful_aspect | Shouka Prep Girls School | Occupied Palestinian Territory
    13 Sep 2021

    I feel that the approach of the Republic of China is the best because it is the strictest.
    The law sets specific days for children under 18 to enjoy playing.
    That means the rest of the week is for studying, hardworking and other activities which are for fun or for developing their future.

    Reply to this comment
    1. British Council.jpg insightful_world | Barishal Cadet College | Bangladesh
      faithful_aspect's comment 14 Sep 2021

      A kitten afraid of mongoose, acts tiger with the rats. Likely- in case of china as the under 18s, not getting to play games that much, will misuse the estimated hour. Don't you think? Well, they have taken care of the time limit, which will successfully control the addiction level. But what about their ethics? Shouldn’t there be a restriction for adult and violent games? And a good measure against bidding and gambling?

      Reply to this comment
      1. British Council.jpg faithful_aspect | Shouka Prep Girls School | Occupied Palestinian Territory
        insightful_world's comment 20 Sep 2021

        China does not deprive them of games, but it determines the timing that makes them feel desire, longing, excitement and enthusiasm

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  • British Council.jpg mesmerising_cello | Tarun Madhyamik Vidyalaya | Nepal
    14 Sep 2021

    Gaming companies would obviously be unhappy with this regulation because their company will no longer get excessive amount of profit as they used to get before . Their popularity will decrease day by day among the children below 18 or early teenagers.As we all know the children below 18 are most likely to play and enjoy the games and if the game is banned among them or the gaming limitation is made among them then the company will not get more active players .The company will not be profited by regulation because their active peroid is only 3 hours a day in the weekends and so on for the children below 18.

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    1. British Council.jpg bright_conversation | Shouka Prep Girls School | Occupied Palestinian Territory
      mesmerising_cello's comment 14 Sep 2021

      Leaving the earnings of the company aside, I think the government should put her hands on the systematic way of gaming regulation, because some companies are so greedy..they aim just to collect earnings witout paying attention to their benifits or their harmful effects on children behaviours...🥺🥺

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  • British Council.jpg digital_currant | Shouka Prep Girls School | Occupied Palestinian Territory
    14 Sep 2021

    I feel that the approach of the United Kingdom of America is the best legally and the most logical, because the age of the player who wants to participate in the game is written in order to be safer for children, such as not watching strength games and fighting for anyone younger than evaluating the gameSo that the child does not acquire the wrong behaviors from the game

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  • British Council.jpg great_dolphin | Shouka Prep Girls School | Occupied Palestinian Territory
    14 Sep 2021

    I think that the best approach is the Korean approach because they don't let their children use their mobiles without their parent's agreement .

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    1. Harriet-Website_1000x1000.jpg Harriet @ Topical Talk
      great_dolphin's comment 14 Sep 2021

      What is the benefit of this, great_dolphin?

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  • British Council.jpg caring_cloud | Barishal Cadet College | Bangladesh
    14 Sep 2021

    From my perspective, I think the UK's approach towards gaming regulations is the most sensible. If we follow the recent trend of popular gaming trend, we can see the boom in popularity in 'Real time combat' and 'Battle royal' type video games. But unfortunately, most of the children who play this kind of games haven't even reached the required age for logging into the game. Usually these days, children are more addicted towards games which are restricted for their age group.
    "You don't create the world, the world creates you." The kind of games children play heavily effects their taste and how they grow up, and not letting them indulge themselves in a world that isn't mean't for them is a sensible approach towards video game addiction.

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  • British Council.jpg magical_revolution | Shouka Prep Girls School | Occupied Palestinian Territory
    14 Sep 2021

    I agree with what china did .
    People under 18 should be allowed to play video games in a certain amount of time.

    Reply to this comment
    1. Harriet-Website_1000x1000.jpg Harriet @ Topical Talk
      magical_revolution's comment 14 Sep 2021

      Can you say why, magical_revolution? Why should their time be limited?

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  • British Council.jpg diligent_fern | Shouka Prep Girls School | Occupied Palestinian Territory
    14 Sep 2021

    I agree with Japan because they are keen on raising their children and value time and we should be inspiredSo that we can become one of the advanced countries with its knowledge and leave the high-end 4 of them. I also learned that I plan for my time by defining a suitable time to play and how to choose the game that suits me in terms of age group and that this saliva is not at the expense of my studies.

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    1. British Council.jpg diligent_fern | Shouka Prep Girls School | Occupied Palestinian Territory
      diligent_fern's comment 14 Sep 2021

      I agree with Japan because they are keen on raising their children and value time and we should be inspiredSo that we can become one of the advanced countries with its knowledge . I also learned that I plan for my time by defining a suitable time to play and how to choose the game that suits me in terms of age group and that this saliva is not at the expense of my studies.

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  • British Council.jpg assertive_leaves | Rajshahi Cadet College | Bangladesh
    14 Sep 2021

    In my view, no creative art should be banned. If it is done, the world of creativity will stop forever. Bad art may be changed into good art if it exists. Hence, China has done the right thing not to ban the gaming and its enjoying- only time duration is regulated for the welfare of the children. For these reasons, my opinion is that China's approach to video gaming is best.

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  • British Council.jpg focused_otter | Shouka Prep Girls School | Occupied Palestinian Territory
    14 Sep 2021

    In my opinion the UK is best
    Because of when the age be written it will more safeness when the follow the guidelines
    When they write the age and it good for them that dosn't mean you cant play any more but when they reach the leqal age

    Reply to this comment
    1. British Council.jpg bright_conversation | Shouka Prep Girls School | Occupied Palestinian Territory
      focused_otter's comment 14 Sep 2021

      I agree with you but not completely .Some children are genious and rating is considred a bad way to meet their abilities,this is unfair...I mean those ones are high achievers and very clever..their abilities shoul not be ristricted in the corner due to the rating system!!!!

      Reply to this comment
    2. British Council.jpg healthy_antelope | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
      focused_otter's comment 19 Sep 2021

      Why should a child be ignorant of the things in the game just because he is small? In my opinion, everyone in the society should know the issues so that they can deal with them if they encounter them , And in my opinion, there is no age for knowledge, and also if you were to say that the child may apply what he does with video games such as the PUBG game, this is not justified by the bad effect of the game on playing,There is also another justification, which is the family allowing the child to play addictively, or not paying attention to the child's actions!!!!

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  • British Council.jpg fulfilled_peach | Shouka Prep Girls School | Occupied Palestinian Territory
    14 Sep 2021

    The best way is the UK way because it gives everyone the right to play but when will they try to get work and study done earlier and in less time ?

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  • British Council.jpg healthy_tree | Shouka Prep Girls School | Occupied Palestinian Territory
    14 Sep 2021

    China ...
    more reasonable 💟
    Because it is not possible to deprive everyone from playing video games, but by setting a certain age for them to be adults, it is best for them, and specifying days and hours, which is the best.

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  • British Council.jpg healthy_tree | Shouka Prep Girls School | Occupied Palestinian Territory
    14 Sep 2021

    ...l think that the best approach is China
    because....
    more reasonable 💟
    Because it is not possible to deprive everyone from playing video games, but by setting a certain age for them to be adults, it is best for them, and specifying days and hours, which is the best.👌💛🦋

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  • British Council.jpg active_fact | Shouka Prep Girls School | Occupied Palestinian Territory
    14 Sep 2021

    Yes, I'm ,with that, and this encounages Children
    to play with toys.

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  • British Council.jpg fiery_moon | Shouka Prep Girls School | Occupied Palestinian Territory
    14 Sep 2021

    I feel that China is the best because this country knows that brains are the newest and they keep teens away from these games, children under 18 are developing properly mentally and physically, and the law respects the strict rights of young people as well.

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  • British Council.jpg aware_forest | Shouka Prep Girls School | Occupied Palestinian Territory
    14 Sep 2021

    I think the best in the UK because there are some games that are not suitable for children.

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  • Cheam Common logo quickwitted_goji | Cheam Common Junior Academy
    14 Sep 2021

    I fee that China's approach is the best because everyone over the age of 18 is a young adult so by that time they can control how much time they want to spend on gaming if they want to.

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  • British Council.jpg motivated_orchard | Rajshahi Cadet College | Bangladesh
    14 Sep 2021

    I think none of the countries' approaches is best,but China is better than the other fours.
    First of all, we can see a good number of children don't listen to their parents regarding playing games, mostly when they develop addiction with that. Again, some parents permit the children to play games without knowing the consequences. Sometimes they have to remain silent in fear whether their child might do an illegal or violent act due to their step.
    When the parents become helpless, then only the Govt can help them out.When the Govt make laws regarding something, everybody has to obey that. Just what China did to stop the children from the over playing of games. As both the game company and the user will be punished in case of violation, you will hardly find someone playing that using VPN or other illegal ways. Though it is a strict decision, it will help the children a lot. First of all, platings games for long time might cause different health and mental hazards. Again, as they will get a lot of free time, they can spend time with others and learn many things including the practical knowledge. A good relation will be developed among all as they will talk with one another to end the boring state.
    But the decision of China has limitations too. The game addicted children might take illegal step to play the games. Again they might do violent work , even can attend Suicude becoming depressed. The Govt has to make a system
    sothat the child don't stay alone and get bored incase both of their parents go outside for work
    In case other countries, as there is no time limit, then the children might develop addiction easily. That will spoil the future if most of the children.
    So in conclusion, we can say that in spite of limitations, China is better than tha other four countries regarding gaming regulation.

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  • British Council.jpg aware_forest | Shouka Prep Girls School | Occupied Palestinian Territory
    14 Sep 2021

    on the one hand, I dont think that china is right, because there are many and many useful games under the age of 18 that help them learn and have fun at the same time

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  • British Council.jpg best_blueberry | Shouka Prep Girls School | Occupied Palestinian Territory
    14 Sep 2021

    In our time, games and the Internet have become an integral part of everyone’s life, especially children. The awareness of most children is now significantly low due to neglect and lack of consideration for the ages of these children, which continue to collapse because of the destructive games for thinking. We must now take into account the organization of children’s time and the organization of their games in The right times have become spread all over the world, and then we see children carrying mobile phones continuously in daily life, but with the development of store games, we must take into account and make sure that some children benefit in these games in developing their minds and increasing their intelligence, but not to delay thinking because of Bad games offend the ages of children who are still in their childhood years. We must organize games and organize the lives of our children because of the ignorance that prevails in the world.

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  • British Council.jpg bright_conversation | Shouka Prep Girls School | Occupied Palestinian Territory
    14 Sep 2021

    I think that the great responsibilty and the challenge i is on the people who designed the games,so they should be aware of the most important criteria of constructing and designing video game, like being safety and far away of violencs scenes in addition it should has an aim and not any aim, a noble aim

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  • British Council.jpg caring_personality | Shouka Prep Girls School | Occupied Palestinian Territory
    15 Sep 2021

    What does the word best mean to me? Best is a word that means a lot of things to me. Better is something that you should take in deep thought, something that is closer to the truth, and better is something that will benefit you.

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  • British Council.jpg great_moon | Shouka Prep Girls School | Occupied Palestinian Territory
    15 Sep 2021

    I think that south korea is more appropriate becuse it respects young people rights as they are the basis of their country especially with(choice permit) for each game they play which helps them to specify hours of play for each game with their parents. I fully respect the holy role of family .

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  • British Council.jpg warmhearted_nation | School of Excellence Sector-23 Rohini | India
    15 Sep 2021

    In my opinion, south Korea plans are best here because as we know that teenagers have high study pressure due to closing of schools ,tuitions etc. they have pressure to learn all basic educations on their own and they find gaming a way to get relief stress as outdoor games are still minimum because of social distancing between teenagers and here south Korea's plans works the best as parent can give permit to children according to their health and study status and if the student is playing to much or not doing good in studies they will not give permit to them. if we talk about other country games like china , putting restrictions or punishing/banning companies can't help as teenagers can use illegal websites or VPN to play games that is even not for their ages .

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  • British Council.jpg blissful_flight | Mirzapur Cadet College | Bangladesh
    15 Sep 2021

    Though the materialization depends on one's mentality ,I appreciate the way South Korea thinks . As there is a prohibition on gaming from midnight to 6 am,it can be ensured that teenagers don't have to be sleep deprived ,at least,by their gaming habit at night. South Korea has also respected the rights of parents by giving them the chance of choosing games for their children as parents have the most rights over their children.

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  • British Council.jpg witty_recipe | Barishal Cadet College | Bangladesh
    15 Sep 2021

    think South Korea's approach is the best.Because, every child and teenagers love to play video games and very much interested in it.If anyone restricts them from playing completely whatever they want to play,,how much they want to play, it'll be kind of mental torture.South korea made a rule in such a way,,so that,the teenagers can stay both Physically and mentally healthy.And "parents agreement " is the best thing about this.

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  • British Council.jpg excited_piccolo | Joypurhat Girls' Cadet College | Bangladesh
    16 Sep 2021

    The strategies taken by all the 5 countries have their own logics as well as lackings too. If I had to go with only one country, I would go with South Korea. It's appreciable that South Korean government handed the power of permitting their children and chosing their games because of course, parents would know the best about their children in most of the families. But certainly not in all families. Their might be families where parents are too strict and thus they might hamper their children's rights to entertainment. Again their might be families where parents care less about children due to being busy with their jobs or there might be many other reasons. So the children might get wrongly addicted to games they shouldn't play.
    The strategies of other 4 countries have lackings too. It's just that South Korea's strategy stood out the most to me.
    For example: In China and Japan, although there's allocated time for playing games, there's no restrictions on harmful games based on different ages. In UK there's restrictions, but no time limits which may lead to addiction in games even though that were suitable to a particular person's age. In Germany, government banned vulnerable games in the past. But I believe, due to the rapid development of technology, there's been many more vulnerable games and it's not specific if Germany government took any arrangement against today's vulnerable games.

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  • British Council.jpg entertaining_mouse | Tarun Madhyamik Vidyalaya | Nepal
    16 Sep 2021

    In my point of view, the approaches of china might be good. Because the people under 18 are independent and a student, those are the future of the country if they are very addicted in those video games which are only for entertaining and relax purpose. this may comes barriers in future of children, future of family and future of the nation the limitation on video games should be there to protect such kind of people from influences. It not means that there should not be allow of video games, to improve the future of generation an action like this which china has taken should allowed by all the nation of the world.

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  • British Council.jpg imaginative_hen | Tarun Madhyamik Vidyalaya | Nepal
    16 Sep 2021

    All the things have their merits and demirits.So we can,t say that vedio games are worst for childern .Childern are the future of the nation. vedio games helps to makes childern mind broden and can also boost up their mind.So, in my point of view, south korea approach is the best as if childern's want to play games they can easily take the permission of their parents.Parents know about their children feelings and their needs. If children,s take parent's permission for playing games for limited time, they can also give time to other activites like studies,social activities,times for their family as well it makes them to respect the value of time . Looking other countries approches , i do'nt think that banding the vedio games,giving legal punishment is the right way to protect the children from being addicted to the vedio games.All the vedio games are not harmful for the children and their parents know that which one is the best for their children for their effective build -up. So , i think vedio games can also boost up children's creativity if they used it in right way and taking the premison of parents( allow-permit) can make the good relationship between parents and childrens and also taught them the value of time.

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  • British Council.jpg appreciative_pear | Shouka Prep Girls School | Occupied Palestinian Territory
    16 Sep 2021

    I think that video games are intended for entertainment and entertainment, but they have some effects on people, especially children, because children cannot control time. They may spend long hours on video games without paying attention to time, so I think that the best approach in countries is the United Kingdom because it takes into account the ages, and it is an appropriate approach for children

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  • British Council.jpg adventurous_cloudberry | Rafah Prep (B) Girls School | Occupied Palestinian Territory
    16 Sep 2021

    I think China is their ideal decision and is the best because it makes more sense for people under 18 and doesn't get in the way of their daily lives because they can only play video games on specific times and days and for game companies that do. Don't enforce these laws punished, that's more perfect follow the rules and everything will be perfect.

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  • British Council.jpg tidy_computer | Rafah Prep (B) Girls School | Occupied Palestinian Territory
    16 Sep 2021

    Most parents view their childrens playing of electronic games as potentilly problematec or even dangerous

    Reply to this comment
    1. Harriet-Website_1000x1000.jpg Harriet @ Topical Talk
      tidy_computer's comment 16 Sep 2021

      Why do you think parents might think this, tidy_computer? Do you have any evidence to support your argument?

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  • British Council.jpg magical_revolution | Shouka Prep Girls School | Occupied Palestinian Territory
    16 Sep 2021

    I think the south korean rules are the best because it prevents kids under the age of 16 from playing such video games because it teaches kids violence and being cruel everywhere and every time even with the eldery and the children

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  • British Council.jpg hopeful_moon | Shouka Prep Girls School | Occupied Palestinian Territory
    16 Sep 2021

    In my point of view I think that South korea has the best law because it respects the people's rights . Parents must watch their children , and they must advice their children during games and which suit them or not . There are some games that dangerous and could harm the children , some young people may commit suicide . So l believe strongly that parents must watch their children and take permition from the company .

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  • British Council.jpg humble_piano | Shouka Prep Girls School | Occupied Palestinian Territory
    16 Sep 2021

    think the best for me is China's decision because it combines justice, rationality and respect for the rights of young people at the same time.

    Firstly, justice: He gave children their right to play at a moderate rate.
    This percentage does not distract them from their studies and does not affect them.

    Secondly, logicality: because this decision is a logical decision that parents take towards their children so that video games do not affect them.

    Thirdly, respecting the rights of young people: Because China's decision gave young people their right and freedom to play this game. And because young people at this age can take their own decisions

    Therefore, I feel that China's decision is the best because it combined the decision of South Korea and the United Kingdom, so I demand the implementation of China's decision in our country.

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  • British Council.jpg digital_currant | Shouka Prep Girls School | Occupied Palestinian Territory
    16 Sep 2021

    Thinkingin this subject more and more makes me wonder why all humans need rules to control their humanity?!
    Arn't we live in the same planet? Isn't the future of our children important parents as well those companies who build these terrifying games? Are those companies see how our children turn to be very annoying and naughty as a result of these games? How is our humanity is not humane?

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  • British Council.jpg aware_forest | Shouka Prep Girls School | Occupied Palestinian Territory
    16 Sep 2021

    The study, entitled Let's Play the Digital and Analog Player between preschoolers and parents, says that the interaction between parents and children is said when playing with a digital device compared to the experienceBut. This does not mean that digital play is necessarily a negative experience, as research can be developed that will help application developers and device makers to create useful games for the development of the child's personality and enhance his interaction with it.

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  • British Council.jpg open_eel | Shouka Prep Girls School | Occupied Palestinian Territory
    16 Sep 2021

    I think that the best approach is south korea..
    Because It's true that children can be controlled up to a certain age, but when they reach adulthood or consciousness, they can never be controlled, because they're going to go other ways and play their favorite games out of their parents' sight, and they're going to start making false statements and events so that they can play these games.

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  • British Council.jpg entertaining_tiger | Joypurhat Girls' Cadet College | Bangladesh
    16 Sep 2021

    In my eyes, “BEST” approach means being both 'sensible' and 'fair'. Only being strict isn't the way. Rather the matters need to be taken into account sensibly and should be fairly applied to all based on their diversities.

    Now, coming to the point of approach of countries, I think they could've implemented better laws counting on both age and gaming time but none of the countries is doing so! Also, there are various unethical means of breaking the laws, the govt. needs to take that into consideration as well and apply strict rules!
    But if we come to ratings among the mentioned countries, I would give the highest points to UK as they're providing games according to ages and handling the matter strictly so that none can get into games not suitable for them. And when you've something suitable for your age, you should be knowing its proper uses. Next, I would like to rank China as 2nd as they are highly conscious about the timing. The other countries are also doing well in their approaches but I think all of them could've taken better steps for a beautiful and healthy gaming environment!

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  • British Council.jpg lively_deer | Rajshahi Cadet College | Bangladesh
    16 Sep 2021

    Best means most strict to me and I think China's approach is best. They are just letting to play games for under 18 on Fridays, Saturdays, Sundays and on public holidays from 08-09 pm. Without the public holidays there is only 3 hours for them to play games per week. I agree with it but the thing which made it strict is the particular time. It would be better if there was no particular time like 08-09pm so that the gamers can play in their convenient time. So, I think China's approach is best.

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  • British Council.jpg diligent_fern | Shouka Prep Girls School | Occupied Palestinian Territory
    16 Sep 2021

    Also.....
    what made me choose Japan is that parents know exactly what games are about🥰

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  • British Council.jpg humble_piano | Shouka Prep Girls School | Occupied Palestinian Territory
    16 Sep 2021

    I also think that China's decision is the right one in terms of giving the youth group absolute freedom, because this group cannot control it, and if they want to play these games, they can play them through illegal sites, and they are also at this age able to choose their decisions and know what is right and wrong.

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    1. British Council.jpg versatile_satsuma | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
      humble_piano's comment 23 Sep 2021

      How is this the right decision?! From what side did you give them absolute comfort?! On the contrary, China has imposed a law that sets a specific time for them to play and punishes them if they do not abide by this. Where is the freedom in this?!

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  • British Council.jpg best_blueberry | Shouka Prep Girls School | Occupied Palestinian Territory
    16 Sep 2021

    We strive with our utmost efforts to make children do what they wish, but on its own terms, and we must be careful about the children’s psyche, because it is very important in their future lives. Attributing them is a fact and they must achieve it to prove to themselves that they are superheroes, but this affects their next future, so we must take into account the children's psychologicalities ❤️❤️

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    1. British Council.jpg versatile_satsuma | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
      best_blueberry's comment 23 Sep 2021

      Yes, that's right, this is what we want all to do!! But can you give us your opinion and say which you saw that it's the best way to make people play video games?!

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  • British Council.jpg best_blueberry | Shouka Prep Girls School | Occupied Palestinian Territory
    16 Sep 2021

    In our societies today, we are facing different types of bad that some young people use a lot because of neglect and intellectual backwardness that young people face by the parents, which makes young people seek illegal ways to meet their needs. We are now in different societies, but illegal thinking and not supporting the country’s instructions is destroying future generations Which is the hope of our distant future. We must preserve our youth and protect our future from destruction 🌟✨

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  • British Council.jpg successful_violin | Joypurhat Girls' Cadet College | Bangladesh
    17 Sep 2021

    Best approach to regulate gaming among five different countries_
    Regulating gaming is a great factor and it's a great concern for the parents and all. Those who play games they don't want to follow any rules which will be a hindrance while playing smoothly and so it becomes quiet difficult to maintain a fixed time, good games instead of violent games for gaming. But rules can at least increase awareness for spending a fixed time and for games designers
    to design games in a way which will not be violent for gaming. The approaches among five different countries are not so effective as gamers can take illegal ways to play games like- using fake information is most common to continue playing games. Among the approaches the decision taken by Japan is effective but there should be a correction that is- when one spends much time on gaming there should be an alerting notification according to Japan but for each player who will play any game- after a fixed time from the time of starting playing game, the game should be locked and again at a fixed time the game should be unlocked. Thus games can be regulated and will play an effective role for all players in the world.

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  • British Council.jpg glad_camel | Islamabad Model School for Girls (VI-X), I-10/4 | Pakistan
    17 Sep 2021

    So ,
    We know many youths unscrupulously use VPNS or use other sorts of illegal websites to get access to banned things. How is China going to control that and regulate that? Don't you think gaming companies if they can't go in the straight way, won't they use illegal means to earn money?

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  • British Council.jpg affable_studio | Mirzapur Cadet College | Bangladesh
    18 Sep 2021

    I firmly believe that the UK has the best approach to regulating games as they make sure the people who play games there play games that are actually suitable and befitting for their age. The UK hasn't put up any restrictions on how long one can play a game so a lot of people, mainly children who aren't under the supervision of a guardian can play as long as they want. This opens up a scope for children to get addicted to gaming but at the same time not putting up restrictions or time limits to gaming allows the child to decide on their own whether they will game or not. This may sound like a flaw in the system but by giving children the right to play when they want, they get to rejoice and can entertain themselves according to their will. They get a say in their entertainment. and I believe giving children the choice to entertain themselves or not is important as if a child isn't entertained to their will they won't always feel the best.

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  • British Council.jpg entrepreneurial_guitar | Mirzapur Cadet College | Bangladesh
    18 Sep 2021

    I feel like South Korea & United Kingdom's approach is the best. But, Don't you think, every parents don't have enough time to check their children whether they are studying or not? Again, If the children try to do their study or homework faster for playing video, they might do some mistakes. If this process, will they learn the correct lessons? It's actually very much difficult to control any children from playing video games. And now, Children do online classes due to pandemic. So, how will you control your child if they play video games instead of doing online classes?

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  • British Council.jpg majestic_moon | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    19 Sep 2021

    On Monday, the Chinese authorities issued a decision banning those under the age of 18 from playing online video games for more than three hours a week, with the aim of combating the addiction of young people to these practices. On the rest of the week, online video games will not be available to those under 18. During the school holidays they will be able to play for an hour a day. Some Chinese children spend days in front of their screens. This phenomenon has long been criticized in China for its negative consequences, such as poor eyesight, academic performance, lack of physical activity, or the risk of addiction. The laws originally prohibited minors from playing online between 10 pm and 8 am. This is a decision, and in my opinion, China's approach is the best because the phenomenon of addiction to video games does not spread. This is what helps young people to progress, urbanize and succeed, which makes the country advanced and thus eliminates this phenomenon permanently, which leads to a decrease in the percentage of addicted to these games, and this makes the country civilized, advanced and prosperous Of course, Korea's approach is beautiful, but with this approach, they will become addicted to video games, right?

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  • British Council.jpg healthy_antelope | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    19 Sep 2021

    In my opinion South Korea, to be honest we are teenagers at this age naturally wanting to play video games, and for the South Korean people they study 16 hours a day, and they do their homework at school, isn't that enough?!!!!!
    Also, if we think about it, we will find that South Korea thought about the psychology of its people, especially the students, as it does not want to stress their physical and psychological health , Because of the large number of study hours, so it is good to allow them to play video games that will entertain them, and South Korea also thought about its economy, meaning that, for example, the PUBG game is a Korean-made game, Where the Bluehole company made it, and it also increased the company's income, as it collected about 5 billion dollars, which may be the largest in South Korea, meaning an increase in the economy of South Korea,Which Korea won two things: the mental and physical health of its students, as well as raising its economy and eliminating poverty, as South Korea did not save it when poverty hit it in the days after the death of President Park,and the big companies are called chaebol, that is, if South Korea faces an economic downturn, the video game companies will help it, Also, from my point of view, the South Korean people, I do not see that video games have prevented their youth and students from influencing a decline in technological development that will help the world and help the state and its people as well, but rather increases

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  • British Council.jpg champion_seed | Shouka Prep Girls School | Occupied Palestinian Territory
    19 Sep 2021

    South Korea with amendments to the need for parents to be parents when playing The downside is limiting playtime.

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  • British Council.jpg lovely_moth | El Rafie A | Egypt
    19 Sep 2021

    I agree with chinese point of view as it protects the childern from harmful technology, but I use the techonoloy in making comics

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  • British Council.jpg secure_cymbals | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    20 Sep 2021

    I prefer South Korea.
    Because it is more rational and strict than other countries, and because it has given the child enough time to play at times when it is appropriate to play, and this is a good thing.And because the Korean government has set appropriate ages for playing gamesAnd because they chose an appropriate age (the age of majority) to play video games
    Under the age of majority, they instill values ​​in childrenThe Corona pandemic has forced children to stay for longer hours in front of the Internet, especially electronic games, as an alternative to contacting others. There are suggestions from some specialists to encourage children to turn this play into an activity and innovation that protects it. Instead of being a consumer of harmful content to suit their mental capacity, he became a translator and creator of Algarve films.

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  • British Council.jpg impartial_lute | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    20 Sep 2021

    For me, the best approach in terms of the most reasonable is the approach: Germany, because they try to take the player's fear of blood and take that into account.
    Because some people feel hurt when they see real or fake blood and violent scenes
    I liked her behavior when imposing censorship, because it is the best and most logical solution
    Converting and changing colors is a great solution because it protects the player from negative effects

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  • British Council.jpg compassionate_explanation | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    20 Sep 2021

    In my view, I think the best approach is the China approach. why? Because it sets a specific time and period of time to control children's addiction in the modern age to video games and also I noticed something important. Look at the age that China chooses between 8 to 9 years old and at this age the child begins to organize his time and take an approach to protect it himself, and this means that if the child of this age is accustomed to playing these games at a specific time and within a specific time range and he will get used to them throughout his life ،He does not waste his entire day on it and allocates time to play, time to read and other activities. Also, one of the reasons for choosing the Chinese approach is that it is more strict in governance and law enforcement than other approaches Like in South Korea It is true that not all children are addicted to playing video games, but after a period of abolition of this decision, children will become addictively playing these games without the knowledge of their parents, or they may be inappropriate for their ages. It is placed on school days so as not to distract them from studying and also to punish gaming companies that do not apply this law. This provision of the law will have a significant impact on increasing the power, rule and control of this law in the country.

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    1. Tiff-Avatar.jpg Tiff @ Topical Talk
      compassionate_explanation's comment 21 Sep 2021

      I've given this comment a star because you've explored several reasons and looked at details before making your mind up, such as the age of children the rule applies to.

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    2. British Council.jpg healthy_antelope | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
      compassionate_explanation's comment 21 Sep 2021

      You support China because it protected its children from addiction to games. Can you explain the impact of this on society and on the present and future of China?

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      1. British Council.jpg compassionate_explanation | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
        healthy_antelope's comment 21 Sep 2021

        From my point of view, I see that it has many effects, both on the present and the future, for example, from its effects on the present 1 Controlling children’s addiction (as you see that the world is currently directing Corona and as a precautionary measure, children remain at home, meaning they have a lot of free time), so we must organize their time and reduce Time to play these games 2 Strengthening the social relationship between the child and the outside world, instead of spending most of his time isolated playing games, he can benefit from them in different activities, mixing with people and getting to know new people , 3 Helping the child discover his talents, which is to reduce the time for playing, which increases the time for doing activities, discovering talents, and trying new activities. As for some of the effects that I expect to occur in the future 1 Increasing children's awareness of its dangers that most of us have 2 Organizing children’s time by reducing playing time and playing within a specific time range on public holidays or weekends, and this helps to make the child accustomed from childhood to organizing his time and taking an approach to his protection 3 There is mutual trust between parents and a child when their child gets used to playing at a specific time and does not cause them to worry that he will become addicted to it. It will help to strengthen the bonds between the child and his parents.

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    3. British Council.jpg versatile_satsuma | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
      compassionate_explanation's comment 23 Sep 2021

      I would like to respond to you regarding your comment that I do not agree with you and I want to explain the reason for this: the Chinese curriculum gave people under the age of 18 a specific time to play video games and specific days as well, but did you think In the negative aspects of this decision, let me tell you if, the beginning of this specific time imposed by the state on people may make them wait for this date the warmest wait to play their favorite games they will stay for a short time They continue in this way, but after a period of time they will find that this time given to them is not enough for them, so they begin to play hidden without their parents knowing about it, and they will seem to be preoccupied with their work and other duties because this Games began to occupy their minds and nothing else, and it could create problems between him and his friends if they wanted to challenge what was between them to win, and this would also affect him in his thinking only about this thing, China allows them Playing on official holidays and this is also bad because he has to spend his summer vacation by going out on a trip or visiting a relative or doing something useful, but these games may be that the child if he spends most of his vacation time in Playing it, it will cause him to isolate from society and become anti-social and affect him negatively. The third thing that is considered a disaster in China's law is to punish companies that do not apply the rules, but this is illogical because the problem started Basically from the decision of the state, after children became addicted to these games and are unable to leave them, they blame the owners of companies, but we all know that the more people play these games, the profits of companies will increase And companies, by the way, are looking for money, and it is possible to deviate from these rules in order to increase profits.

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    4. British Council.jpg versatile_satsuma | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
      compassionate_explanation's comment 23 Sep 2021

      Will you allow me to tell you that I disagree with you that China is the best, and my opinion applies to some matters, which are as follows: 1 Subjecting people under the age of 18 to play at a specific time only, and this is bad because if this specific time passes and is not able If he plays during it, he will feel angry and will start playing at other times that he is not allowed to play in secret without the knowledge of his parents.
      2 that China allowed them to play during the evenings of Fridays, Saturdays and Sundays, and thus occupied their free time also in playing these games, which, if addicted to them, would make them isolate from society and negatively affect them
      3 Giving them a chance to play in the summer vacation and this is a very bad thing because originally they should use the vacation time to do something good or entertain themselves with some study pressure, but if they spend all their vacation time playing games, it will seem that They neglect their creativity and other hobbies that they can create if they try to take it out and use it, but these games will prevent them from doing so.
      4 China punishes companies if the laws are not implemented and this is considered a disaster because the origin of this tragedy facing companies was the law of the state, as the state allowed children to become addicted to these games and then They blame the business owners

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      1. tom Tom @ Topical Talk
        versatile_satsuma's comment 23 Sep 2021

        You've given a range of reasons to support your view, well done, versatile_satsuma.

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        1. British Council.jpg versatile_satsuma | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
          Tom @ Topical Talk's comment 23 Sep 2021

          Thank you tom!! But l want to ask you with you did you agree more, with the china is the best or that it's not the best.

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  • British Council.jpg impartial_lute | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    21 Sep 2021

    I think that the (more strict) curriculum is: (China), because its curriculum is strict and somewhat harsh, because the timing I chose may not be suitable for one of the young people, no one knows what the circumstances of others are, and the young man who did not allow him the opportunity to play will feel a sense of anger And sadly, I think that time should always be allowed with new, less strict laws such as allowing time, but games according to the age group, or we can choose the right time by making a vote for young people through social networking sites, and this is better because it takes the opinion of the majority and then there is no reproach On the government, because the youth themselves are the ones who chose, so it allowed everyone the freedom to choose

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  • British Council.jpg impartial_lute | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    21 Sep 2021

    I think the most (respect for the rights of young people) is (South Korea), because its approach is based on respecting all ages, giving them the freedom to choose the time that is convenient for themselves and their children under the supervision of parents. by permission. It develops a culture of freedom and respect among children and youth.

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  • British Council.jpg playful_dragonfruit | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    21 Sep 2021

    The United States, because it gives the Olympic Games its right at every age, because if the children give them games that they do not have, such as hockey, they may harm the children. Classify all video games to show the appropriate ages for them. Video games cannot be sold to anyone who is younger than the game rating, this is a valid law that must be adhered to
    An example is the Olympic Games. hockey. handball. judo. karate. swimming. Weight lifting. wrestling. kayaking; football. Surfing. Taekwondo As for my question, what is the lawbreaker?Is Japan's decision correct? I think it is wrong because this is how they fail a large number of young people, so what is the correct solution? Should they be warned not to play always playing? This is wrong.

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  • Bruntcliffe-logo-250x250.jpg distinguished_location | Bruntcliffe Academy
    22 Sep 2021

    I think that no country is correct. From what I know, no country has fully mastered gaming laws at all. I don't really think that it is that hard though.
    My ideal laws are as follows:
    -Every game should have the features of a game like if its scary or weather there is anything else like that clearly labelled and accessible.
    -Using following law above, parents decide weather a game is suitable for a child or if it is unsuitable, so now age advisories.
    -Parents choose children's screen time.

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    1. tom Tom @ Topical Talk
      distinguished_location's comment 23 Sep 2021

      A great example of problem-solving here, distinguished_location!

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  • British Council.jpg impartial_lute | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    22 Sep 2021

    In my opinion (the most reasonable) is the country (Japan) because its law provides for careful and careful supervision, it gives everyone their rights to play.

    In my opinion this solution is very ideal because it prevents addiction and permanent survival in games; This reduces the negative effects even if to a slight degree, and it also leaves the space available for young people and children to play the games they want with control and severe alertness that prevents addiction and prevents severe adherence that causes psychological diseases such as (autism). ) which we can't handle easily.. so we must be careful from the start



    finally
    I would like to send my message to the world about the games:
    Games at this time entered every home, so we have to know their impact on our children (understanding the basics) and we must choose games suitable for them (such as cultural games, sports, recreational games,...)
    Excessive use of games leads to major and serious diseases
    So be like Japan’s approach, which provides for supervision and alertness when a lot, and it is possible to add other solutions from parents, such as (the youngest child plays less time) and others


    I hope you benefit from it 👍👍

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  • British Council.jpg wondrous_flight | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    23 Sep 2021

    The United Kingdom (it is the most logical) because in their law they must take into account the age, show children appropriate games to develop their intelligence, but in adolescence you should give them games that help them develop their minds and skills, as for the law of Japan (the best) because children cannot They play as much as they want, because they may become more addictive to games, and this negatively affects them and causes diseases.
    As for the strictest law, it is China, because China only gives 3 hours a week, and this leads to a lack of brain development (in terms of life questions, skills and talents), because these games are encouraging for children, so they must be given more time, and to entertain themselves as well. .
    And finally, I want to say that parents should not force their child to leave games, because games develop the process of progress in life for children.

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  • British Council.jpg versatile_satsuma | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    23 Sep 2021

    In my opinion, all countries are striving to put the best law in this matter, but until this time, in my opinion, no country has succeeded in being the best in the true sense of the word because there are still negatives in its law. The right and proper law The correct meaning of the word best applies to me on several matters, namely: 1 Not to impose a specific time to play because not all people are free at this time, and if they are not able to play at this time that the state has imposed, then it He will feel angry and start playing at other times when he is not allowed to play hidden without the knowledge of his parents.
    2 Not specifying a specific age for the game because children these days are too curious and want to try everything, whether it is allowed or forbidden. A game must be made that simulates the minds of all ages and the way to draw it is also suitable for all ages.
    3 Imposing judgment on parents to pay attention to this aspect of their children and to be keen to allocate a certain time for these games, not to spend all the time playing, and not to go to companies to punish them if they do not implement the laws, but rather do so For parents, we all know that companies go the way that makes the most money, whether it is in compliance with the laws of the state or not.
    The state can also set up a team dedicated to monitoring people who are overly addicted to these games and take the necessary measures against them, and they can also develop educational and cultural ideas for these addicted people Get these games and help them

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  • British Council.jpg enterprising_technology | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    23 Sep 2021

    In my opinion “best” means unique and rare, and in my opinion what the UK did is correct that no one under his age should be given a game that is not of his level and get out From the viewpoint of some countries such as China, what will be different at 9 or 8 in playing games that are not of their level, so we must always think about the age appropriate for the game before buying it.

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  • British Council.jpg unassuming_tamarillo | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    23 Sep 2021

    I think that the UK is one of the best laws because when children are censored and everyone plays video games for their age, there will not be much negative impact on young people, but there are some effects such as addiction. Young people can become addicted to games that are appropriate for their age with this law The problem of psychological effects is solved, for example, shooting games. When children play them, they will become violent. Either by specifying an appropriate age for each video game, this is a solution to this problem, but addiction also needs to be solved. For example, you can set the same law, but by specifying hours to play as well, it will be the best decision. As for the rest of the countries, a decision China is good, but Germany's decision is very dangerous and very violent, and Japan is also somewhat good, but South Korea, I think, does not have a great positive impact.

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  • British Council.jpg faithful_huckleberry | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    24 Sep 2021

    From my point of view, China and Germany are the best, because a specific time must be set for playing, and there are also scary and violent games that frighten children. I think that they should not be because they terrorize children. I think that they should be played for appropriate age groups. This is my opinion that this law should be applied in all countries 🌻

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  • British Council.jpg majestic_moon | Beit Hanoun Prep Girls A School | Occupied Palestinian Territory
    24 Sep 2021

    In my opinion, China's approach is the best, because it trains children from the age of eight and nine to arrange their time, which makes them always bear the responsibility, and this leads to their regularity. At specific times, which makes them not addicted to these games because it causes them many problems, including psychological and physical. For psychological problems, the boy becomes violent and his ideas are imaginary and the level of self-confidence decreases. Loneliness and preference for isolation. Not interacting with others. Inability to deal correctly in many situations. This leads to his lack of thinking and low academic achievement and to spending the day in front of electronic games and smart devices, which causes selfishness and aggression, as well as the negative impact on sleep, isolation from others, violence and bullying, chronic mental disorders and excessive nervousness, and the inability to communicate with others, In addition, there is the risk of disorders related to obesity, heart disease, back and wrist pain, eyestrain, and headaches. But the hours of play should be determined very firmly and not slacken in front of any emergency or justification.
    This reduces the rate of youth addiction to video games, but for this phenomenon to end. In my opinion, there must be a role for parents as well. They are the ones who can determine the hours of play when and how much.

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