Leadership for Change Prize 2026

Your perfect civic engagement and life skills enrichment programme

This year, the Leadership for Change Prize (in partnership with Rolex) tackles a critical issue that impacts young people: loneliness in a digital age.

Our free, five-lesson, oracy-based curriculum empowers 10–16-year-olds to transition from passive consumers of news into proactive thought leaders. They will research the global loneliness epidemic, debate the impacts of screen time and AI, and design original community-cohesion strategies. The grand prize? The most impactful opinion piece that outlines their youth-led strategy will be published directly in The Economist newspaper.

It’s fun, connects students globally, and is fully planned and resourced for you. This is enrichment you can pick up and run with, and enjoy while you do.

The enrichment benchmarks

Your step-by-step guide:

  • Benchmark 1

    Strategic alignment with school priorities: enrichment must be structured, backed by senior leaders and explicitly support whole-school priorities such as personal development, wellbeing, attainment and attendance.

    The 2026 theme addresses the root causes of the global loneliness crises. It directly targets student wellbeing and mental health (PSHE/SEL). By embedding the lessons into form-times, assemblies or drop-down days, you’ll gain a structured, high-impact programme that integrates seamlessly into your School Development Plan.

  • Benchmark 2

    Multiple and varied opportunities: you must provide regular activities across the year that cover a minimum of five core pillars, including Civic Engagement, Arts and Culture, and Life Skills.

    Leadership for Change hits multiple pillars simultaneously:

    Civic engagement: students research local community gaps and design actionable solutions to build cohesion.

    Life skills: critical thinking, advanced problem-solving and professional communication skills are explicitly taught and aligned to the Skills Builder Universal Framework.

  • Benchmark 3

    High aspirations & celebrating achievement: schools must celebrate student participation and success using awards, certificates, or publication in school records to build high aspirations.

    We provide a global platform for your students' achievements. Every student who takes part works toward writing a 600-word opinion piece or strategy pitch. Winning entries receive high-profile incentives, including: international publication in The Economist and on our website, an exclusive feedback workshop with an Economist editor, £1,000 in funding to turn the students' community ideas into reality and a seat at an international roundtable presentation with global experts.

  • Benchmarks 4 & 5

    Pupil-led inclusivity: activities must be accessible and inclusive for all students - particularly SEND, vulnerable and disadvantaged pupils—while actively encouraging pupil leadership.

    Our oracy-based, highly interactive resources ensure that no student is left out. The curriculum culminates in students utilising a structured "Ideas Matrix" to design their own project proposals. This places the autonomy entirely in the hands of the young people, promoting genuine pupil leadership as they pitch their concepts to their peers and staff.

  • Benchmark 6

    Working with high-quality external partners: schools should expand their enrichment offer by partnering with high-quality national, regional or virtual partners.

    Partnering with The Economist Educational Foundation and Rolex instantly connects your school with global expertise. Your students gain a direct link to world-class journalists and editors and upskill your teaching staff with high-quality, pre-vetted educational resources.

  • Benchmark 7 & 8

    Data-driven outcomes & continuous improvement: schools must explicitly track student outcomes over time (social, emotional and educational) and continuously improve their enrichment provision based on data.

    Because all of our lessons map to the Skills Builder framework, teachers can easily collect, baseline, and monitor growth in core critical thinking and communication skills. This provides clear, objective progress data that can be presented to governors, parents and Ofsted inspectors to prove the tangible impact.

The 2026 enrichment journey

Key milestones:

  • Calendar icon

    Curriculum launch and lesson delivery

    September 15th 2026

    The five core lessons go live. Deliver during timetabled lessons or enrichment clubs.

  • Calendar icon

    Global interactive live lesson

    November 18th 2026

    Your students join thousands of peers globally in an online live lesson. They will interact in live polls, debate alongside expert speakers and test their community connection concepts in real-time.

  • Calendar icon

    Competition deadline

    January 10th 2027

    Students finalise and submit their 600-word written opinion pieces to the global panel of judges.

  • Calendar icon

    Winners announced and impact reporting

    February 10th 2027

    The three global prize winners are announced. Schools receive framework data to help track student outcomes and package their enrichment impact report.

What the lessons cover

  • Number one icon with a swirl background

    Expectations vs. reality

    Focus Topic: Investigating the mismatch between digital connections and isolation.
    Skills developed: Active listening, critical thinking

  • Number 2 icon with a swirl

    Geography and culture

    Focus Topic: Unpacking how location and cultural spaces shape how we build bonds.
    Skills developed: Empathy, global perspective

  • Number three with a swirl background

    The digital age

    Focus Topic: Moving past basic screen-time debates to explore how AI affects closeness.
    Skills developed: Data analysis, evaluating sources

  • Number four with a swirl background

    The third space

    Focus Topic: Examining physical public spaces and why youth community spaces are disappearing.
    Skills developed: Problem-solving, civic reasoning

  • Number five with a swirl background

    Designing human connections

    Focus Topic: Students build an original, 600-word strategy pitch to combat loneliness.
    Skills developed: Persuasive writing, communication, leadership

Two students in school uniforms sit at a desk, smiling at each other. The background features bold yellow and blue geometric shapes on black.

Ready to deliver elite enrichment at zero cost?

Join over 350 schools worldwide in transforming current affairs into a platform for student change.