Report back

Did you do our Festival lesson about the metaverse in your classroom? If so, we’d love you to report back to us in the comments below about any good discussions you had.

For example, you could let us know your opinions for some of the key questions. Why might the metaverse be a good thing for society? Why might it be a bad thing? Who should make the rules for what happens in the metaverse?

You could also let us know about the skills you developed during the lesson. For example, how confident do you feel about explaining what the metaverse is? And how confident do you feel about explaining why people from different perspectives might have different opinions about the metaverse?

Comments (167)

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  • The Metaverse is a vast concept with a huge amount of potential. This potential can be good or bad. Many people can act out in the Metaverse simply because they are anonymous. It is a well known fact that anonymity causes people to act out. We see this frequently online. A person may say a hurtful thing to somebody, and we would have no idea who they are because they have a username like "Little_Planet." Some positives of the Metaverse would be the ability to socialize. If people have autoimmune problems like CVID they can go onto the Metaverse and talk with friends they may have made online. People can also see places they might never get to see in real life due to financial or physical problems. For example: A zoo opens a discounted digital zoo online. People who might not have been able to pay for the real zoo will have a chance to see a digital one, and people who physically can't be in a zoo will have the chance to experience one. Overall, the Metaverse is a mixed bag that holds good and bad things for the world. It all depends on how the people of the world act in it.

    1. In fact, I agree with you. I find that it is one of the best advantages of Metaverse, as it makes it easier for us to move from one place to another, saves us money, time and effort, and we can enjoy the views of the world through it, but it is not the same as the pleasures of reality and the reality of the land. In fact, I see that real life is better than Metaverse, but if the person is not He is able to move from one place to another, so he resorts to using the Metaverse, but can discovering the world through the Metaverse become a hobby later? I think maybe yes?

    2. You are right, but also those who suffer from financial problems in going to a zoo will also suffer from the same financial problems in buying Metaverse, and it has been mentioned to us that Metaverse is expensive and not many people can buy it, and Metaverse may become popular with the rich and whoever does not own Metaverse becomes a stranger, but also It can encourage laziness. Those who can buy Metaverse can also go to many places. Instead of going to a digital garden, they can go to a real garden. However, it has its social advantages, as I said, it encourages people to communicate with each other without feeling shy.

    3. completely agree with your assessment of the potential benefits and drawbacks of the Metaverse. Anonymity can certainly lead to negative behavior online, but it's important to note that it can also provide a sense of privacy and protection for individuals who may be vulnerable in real life. It will be important for the creators of the Metaverse to develop tools and policies that promote positive behavior and discourage harmful actions, while also respecting the privacy and autonomy of its users.

      One potential positive of the Metaverse that I would like to add is its potential for education and learning. With the ability to create immersive virtual environments and simulations, the Metaverse could provide a powerful tool for teaching and training in fields such as medicine, engineering, and the arts. Additionally, the Metaverse could provide access to educational resources and experiences for people who may not have had access to them otherwise.

      Overall, I believe the Metaverse has the potential to revolutionize the way we interact with each other and the world around us, but it will require thoughtful planning and responsible governance to ensure that it serves the greater good.

      1. The impact of Metaverse on our lives can be both positive and negative, depending on how it is designed and used. As you mentioned, the virtual environment can provide convenience and accessibility for people to interact and access resources from different parts of the world. However, it can also lead to a loss of social diversity and decrease our interdependence on each other in the physical world.

        It's important to consider the potential consequences of Metaverse and work towards mitigating its negative impacts while maximizing its positive effects. This includes developing policies that promote inclusivity, diversity, and responsible behavior within the virtual world, as well as finding ways to balance the use of virtual and physical interactions to maintain our social connections and sense of community.

  • Metaverse is simply just a virtual-reality in abbreviation,VR,which users can interact with a computer-generated environment and other users.The main purpose is mainly to enable users to build interactive experiences that combines reality with virtual environment. With the use of metaverse,you can access most online platform and various resources through a single device

    1. Is Metaverse negative or positive?
      Metaverse is a virtual platform that has made our lives easier and will be further developed, and now everyone is excited to go through this experience and enjoy it except me, because I do not like to forget my habits and the nature that I am used to and not to sit with people, but all my life on Metaverse.

      And another thing that has many disadvantages, such as the loss of social diversity, where the different cultures of the world will be merged to form a single culture, and if all people were to sit on metaphors, they would not return to their association with their local community, and this would prevent the adoption of social relations and their failure.
      Do you think it is so beneficial that it will facilitate our lives with our interdependence with each other, or is it so negative that it will make us lose our interdependence with each other ??

      1. What you've said here about cultures is incredibly interesting and really made me think. Do you think the metaverse might create some new cultures? Or, is it even possible for something to be considered as a "culture" if it is happening online? Looking forward to hearing what you and other Topical Talkers think.

        1. The Metaverse has become a world famous platform, where anyone can communicate with whomever he wants, whether from his country or from another country, and this is good because he will introduce us to others, their customs and cultures.
          But on the other hand, there is the possibility that each person gets to know the culture of another person and takes from it what he wants to apply in his life (whether this is negative or positive), but he likes it, and he forgets his culture and habits that he used to.
          It is also possible for him to take these habits and spread them among his generation, thus spreading a new culture that others do not know and deleting the original cultures.
          From your point of view, isn't this one of the big negatives of the Metaverse in the long run, or are there solutions to turn it into positive ??

        2. I think by mixing so many cultures into metaverses we can create new cultures ,This is wonderful and exciting .

          1. I agree because who knows what the metaverse can do. What if there is a way that when a lot of people end up joining the metaverse and that might lead to a group which then might cause there to be other cultures.

          2. I disagree because... as trustworthy currency said if a person has been introduced to the customs and cultures of others, they might want to apply them to their life forgetting about their previous customs, moreover, if the person loves the new customs they have been introduced to, there might be a possibility that the person might forget his or her culture and customs, or mix his or her cultures and customs to the new customs he or she has been introduced to, therefore the person will not know how to identify his or herself.

            1. I also agree with this but I slightly disagree because even though the person might mix other cultures with his or hers, they might have a way to identify themselves . Because no one can ever forget him or herself no matter what.

        3. I agree with the point aroused here that metaverse can create new lives and cultures ...there can be separate societies even !
          imagine that their financial business can be online besides learning on line , relations on line , sport on line ...etc
          that's really will create new Cultures!

        4. I think there will be two directions. People who seek to develop and learn more about the cultures of the world will use the Metaverse properly and discover more about cultures around the world. People who use the Metaverse to waste time and just want to talk to other people will not be interested in learning more about other cultures and have their own world. I think that it will be based on laziness and not doing anything, and it may be a new culture and world that is unique, who knows, but I think that metaphysics will rather bring the world closer to each other and introduce us to each other’s cultures, only we have to use it properly

          1. I agree with intuitive skill because it will depend on the person using the metaverse and his or her agenda. The metaverse has many uses and depending on who is using it, the effect will differ. For example, if someone is using the Metaverse for stuff that would cause the person to be lazy, the effect on the person would differ from someone who is using the Metaverse for social interaction purposes.

        5. I agree because... I think that metaverse might create a new culture and it is a way where we can bring our old cultures 🎆and a chance to participate in all countries culture.✈️
          We can learn the cultures around the world also it is very useful to know about other countries.

        6. Hello,
          the question really caught my attention, well yes, it can be considered culture.
          I define culture as an umbrella term which encompasses the social behavior, institutions, and norms found in human societies, as well as the knowledge, beliefs, arts, laws, customs, capabilities, and habits of the individuals in these groups.

          Recently I have been hearing some reports that the Metaverse (social media) that AI's are being used to duplicate peoples voice and produce speeches that sound exactly like the original people and produced fake NEWS, after this is done the Metaverse is then used to publish it, this then leads to disinformation because people of the public not to able to discern between original or accurate information and the fake information.

          The metaverse is gradually creating new culture, Reason; it is changing the ways of socialization of people to a whole new one, formally before I got a phone I use to love listening to moonlight stories being told by my grandmother, but recently even when she calls us, no one is actually interested because everyone just wants to be left alone with his/her phone, which Is very wrong because it is gradually killing the relationship between me and my grandma, instead of helping to make the time more interesting, also the relation between may people because no one actually gives time to real world activities.

      2. I like the fact that your points were brought out and explained in detail but I also think that some components of old cultures can be inputted in the metaverse. And new cultures too can be brought up. Furthermore, safety measures can be set up to avoid fraudulent activity. For example, my friend designed a program which allows for the reporting of suspected fraudsters .

        1. Can you share some examples about how components of old cultures can be inputted in the metaverse?

        2. I agree because... the application must have general protection and have new suggestions in order to attract others to the application so that it becomes a popular application and it is easy to communicate with it, and I advise others that the necessary measures must be taken before downloading any application.

      3. I disagree because metaverse is an interface actually it's not like a new world where we abandon our lives and just forget about them, if you ask me metaverse actually improves on that to be honest I mean imagine meeting people from different places around the world that share the same experience and feeling as you to be quite honest the metaverse is quite stable even if it hasn't been created yet. The way I see it the metaverse can even come together and create a whole new community where people who feel like outcasts can relate can have a reasonable I interface with each other.

        1. Hi agreeable_ language,
          I love your take on how people can find some habitation in the metaverse especially those who feel like "outcasts" but don't you think some people; in your words "outcasts" would relate to the metaverse more hence, forgetting about the real world? Don't you think our communication skills and how we relate to people will deteriorate; (as people of the natural world) because we have found some solace in the metaverse?

      4. Yes, it is sometimes useful, such as we can communicate with each other and have traditions and customs of life and do experiments in it.
        And sometimes it's as bad as it has many cultures.

      5. You have discussed your point of view in a good way.but i think nothing can change our culture and believes .we should be aware enough .wise person take good sides of any thing and leave bad sides.For example TikTok and facebook.some people waste their times on them on useless videos,while others use them to improve themseles in learning,shopping ,bussiness and other fields.The same can be said about metaverse:we can use it for our benefit or can prison our selves in it.

        1. You have discussed the topic that it is possible for us to use some sites for self-development and learning, and many more, and I agree with you on this thing, because when an individual knows how to use it correctly, it will benefit him, but there is a point where I disagree with you that there is nothing that can change our culture, on the contrary There are many things that play a role in changing our culture, I am talking about that its impact will be on the immature age group and it is possible to build beliefs that we do not know whether it is good or bad, but in most cases I think it is bad.

      6. I agree because... of increase of technological advancement people has forgotten about their culture, did the creators of the new advancement said forget your culture, stop embracing your culture, no!! This is one of the disadvantage of these new technology. In my country: culture is the way of life of the people, without our culture were is the way of man if people forget their culture, they should preserve their culture to keep them going. Well done you made very good point.

      7. Metaverse is a double-edged sword, despite its many benefits, it has many damages..... Let me explain
        * Advantages of Metaverse:
        (Interacting with friends, attending social events without bothering or incurring travel costs that are sometimes not available in the physical world.)
        Disadvantages of Metaverse:
        (privacy, isolation, people under threat, fear of a breakdown in good morals)

        1. I agree with you, yes, metaverse have negatives and positives, but we can eliminate the negatives by dealing with metaviruses like we deal with the real world, but by developing it for the better, so we must be careful while dealing with it from hackers and those who threaten our lives with danger, and preserve our privacy, it is not permissible Post any important personal data, and do not use this world continuously to avoid isolation and protect eyes from damage.

      8. I agree because... I liked your point of view, and the way you explained it to us.

        There is a negative from the negatives of Metaverse that no one noticed and I want to clarify it, which is that I think that everyone should have his copy in Metaverse similar to his copy in reality, but I expect that everyone in Metaverse will choose the most beautiful avatar in order to compete with others in beauty, and thus Metaverse will become a world of beautiful and good avatars
        In your opinion, how will this affect the behavior of people in Metaverse, and how will their respect for each other be??

      9. I agree because i really liked your comment, as this is a point that must be paid attention to, and the evidence for that is that our customs and cultures have become different the metaverse has led to the mixing of cultures. we know that the metaverse has led to communication with all people around the world Consequently, there will be an exchange of information, whether about the person himself or about his society, culture, and customs, but this is not negative but some people tend to other cultures or find them more beautiful than their own, so they work to spread them  Al-Batali will become the dominant culture, but this is negative because what most distinguishes the country from each other is its culture, whether it is clothes, food, parties, and so on This will lead to the blurring of identity. For example, we Arabs are very influenced by Western culture especially fashion

      10. I agree with you. Metaverse is the vision of next version of internet. It is a single, enormous, 3D virtual space where humans experience life in different ways that they couldn't do it in real life. As you said, it is a virtual platform which will be further developed and people will enjoy it but I think I will not do so. Because as it continues to grow it will deeply impacts our cultures. Anyway nothing changes our beliefs on our cultures.
        • Positive impacts: Increased access to education and knowledge, vast sense of community and connection compared to other platforms, People collaboration and making decisions.
        • Negative impacts: Overconsumption of media and technology, increased privacy and security risks, negative effect on social norms and values. There are some prons and cons of mixed culture. Some of the prons are:
        • Innovative and Creative
        • New Ideas.
        Some of the cons are:
        • Lose our national identity
        • Some culture may contravene one over the other
        • Leads to conflict
        • Language barrier
        • Need to spend more time to learn more cultures.
        It is so negative as it snatches our independence as it is so addictive.
        As Metaverse has some positives and negatives, it is good for us to catch only positives which will benefit us and our neighbours.

      11. I agree with you because coming from the BEROM culture in Nigeria, the things that holds us firm and also maintains order in our community are our values customs and beliefs. Growing up in my hometown i was thought that with out these things we have no direction and we'll have no sense of order and decorum, those value and customs have been imbibed in me and they have helped me to go a long way in life, they built me up properly and now we want to through those things that made us who we are away for a life of technology? Let us think about this and in your thoughts remember that what makes a person is not technology or science what makes a person is thier Integrity, personality, customs,values and character, these things make up a person, as my mentor Mr Dauda would say "YOUR CHARACTER DEFINES WHO YOU ARE". The question is is the metaverse going to help us improve and maintain these or is it going to discard it.

  • Metaverse is a trap it is like now we are depending on internet and mobile.it is used for interactive experience.and many others .I have a question why we want to interact in metaverse we can interact with people , family , friends.In my opinion it is a bad thing.

    1. This is a good question - what do you think the answer is, reliable_journalist? I wonder if any other Topical Talkers could reply with their ideas?

      1. One of the main reasons people may choose to interact in the metaverse is to find a sense of connection. While interacting with family and friends is important, sometimes people want to connect with others who share their specific interests or lifestyles. In the metaverse, people can find communities of like-minded individuals who may not be accessible in their physical surroundings. For example, someone who is interested in a particular video game may be able to find a community of gamers in the metaverse who share their passion. In this way, the metaverse can help people create new friendships and support networks beyond their immediate physical surroundings.The metaverse offers a wide range of entertainment options, such as virtual concerts, movies, games, and social events. These can be a fun and engaging way to spend leisure time and connect with others who share similar interests.
        Another reason people may choose to interact in the metaverse is for exploration. The metaverse offers opportunities for people to explore new worlds and ideas that may not be possible in the physical world.

      2. My answer is we should stop this and interact with family, friends.we should avoid it.now a days we are trapped in mobile phones.In future there are no mobile phones only metaverse and some other inventions will be there.

    2. I disagree because...
      I think that Metaverse is a good thing, because it will enable us to get to know others and learn about good and bad cultures and habits, and take good habits and apply them in our societies, and otherwise Metaverse can provide great opportunities for employers to work on it instead of traveling, for example instead of For a person to go to another country to negotiate for a business or something else, this is how we can mitigate the effects of climate change.
      Otherwise, there are many patients with disabilities who cannot leave the house. Metaverse will provide them with an opportunity to learn about the outside world.
      Otherwise, the media can spread the news easily all over the world.

      Don't you think that all this is not positive, and that it will take our minds without thinking about the future??

      1. This is a good point. Do you think the media will still control what the 'outside world' looks like in the metaverse?

      2. Thank you for your comment. In my opinion, it has a lot of positives, it facilitates our lives, it helps us in a lot, it saves time and effort, and it has many positives, but the situation deteriorated and we became addicted to an excessive limit. Here is the problem, we unconsciously coped with it, and from here many negatives began because of us because we no longer use it in the form appropriate or required

    3. I disagree because what if people, family, friends etc, can't interact with you depending on the location of them or their mental state. If depending on location both you and the person you want to chat with is in a different location then you and you can;t travel to the location wouldn't it be a good thing if you can talk, interact, play, and etc with that person.

    4. I disagree with you. Metaverse is not a trap if we use it in wrong way it is a trap. We can use metaverse for good things which will not harm us or our neighbours. It is used for people collaborations, making decisions, etc..
      We can interact with family, friends but sometimes our ideas and theirs will be different. So there will be problems. I don't say that interaction with family will create problems, they will not understand the way we think. For example, when we choose a course for higher education they will sometimes not accept it because they think it will not have scope i future.
      Metaverse is a platform where we can able to interact with same minded people. They can share new ideas, innovative and creative. We can able to interact with people of different countries where they can know about their cultures, food, education, etc.. For people who doesn't leave house for various reasons they may able to know more about the outside world.
      Don't you these are the positives?

  • The metaverse may be a concept long familiar to technologists .it's a unified and persistent virtual environmental accessd via extended reality.Metaverse can change our lives and have intense experience that solve problems, also it's useful in managing training. The work we are doing on the metaverse will significantly accelerate technological development and the users can enjoy avariety of experience through their avatars. It doesn't include only games and social nets but other services like shopping, entertainment, education .The metaverse markets will grow by 2030. On the other hand there's a lack of supervision over the metaverse The metavers will need real world control if it intends to be a viable place to live and do business. The architc should build a code that can ensume.

  • Yes. I agree with you. Meterverse enables users to explore and interact with a virtual surrounding in a way that approximates reality, as it is perceived through the users' senses. is an example of a meterverse 3-D virtual world where users can buy, create and explore NFT-based plots of land using the MANA cryptocurrency, which is Ethereum-based. Fortnite. The popular online video game from Epic Games offers an immersive digital gaming and social space that is an example of a real-life metaverse-like environment

    1. imagine you're just chiling and then you decide to get off the metaverse just to realize your sad life .
      you don't really accomplish anything there that is worth and once it dies you just see that you truly wasted time just to have a few seconds of happiness that don't worth anything

    2. I agree with your points as the Metaverse is expansive and can be used for things like houses (as you mentioned), travel, and entertainment.

  • The metaverse is a digital reality that combines aspect of social media, online gaming augmented reality(AR),virtual reality (VR),and cryptocurrencies to allow users to interact visually. Augmented reality overlays visual elements sounds and other sensory input onto real-world settings to enhance the user experience in contrasts, virtual reality is entirely virtual and enhances fictional realities.

  • I'll stay in the real world or what I perceive as the real world. I personally think we need to learn how to grow and become who we want to be in reality before we let tech take reality and turn it

    into fantasy before we are no more.

    1. I disagree because... We initially need to develop ourselves, our society and our world, so that we can do what we want in the end, but as long as we are living we must develop ourselves, so if we only care about developing ourselves, it will not give us the opportunity to experience metaverses, so I think we must develop ourselves with Metaverse at the same time, and to balance between our real world and the virtual world in Metaverse, and I think that the real world is the best because it is the original

    2. I disagree because... you are saying we need to grow and become who we who we want to be in reality before we let tech take reality and turn it. Our growing is connected to our thinking because metaverse is made by us people when we use our brains and still we develop it using our brains, so that still contradicts when it comes to me.
      And through the metaverse people have become movie actors which was their dream and what they wanted to become in future for example MR.BEAN and they did not let anything came into their way un till they achieved their success.

  • The so-called Metaverse will be a VR playpen for folks who refuse to live in ACTUAL reality. Somehow hiding behind a fake Avatar isn’t my idea of interacting with other human beings, The Metaverse will be all fun & games until an EMP fries the electrical grid. Then the users will be catapulted back into the REAL world…..totally helpless. Everything has a dark side, and that will be true for the Make-believe Metaverse world. Just keep telling yourself: It’s not real!!

    1. The concept of the Metaverse, a virtual world where people can interact with each other through avatars, may seem like an escape from reality for some. However, it is important to recognize that technology has always been a tool for human connection and communication, and the Metaverse is simply the latest iteration of this trend. While it is true that the Metaverse is not a perfect substitute for physical human interaction, it does offer unique opportunities for people to connect and collaborate in ways that were previously impossible. As with any technology, there are potential risks and downsides to consider, but these should not overshadow the potential benefits that the Metaverse can offer. Ultimately, it is up to each individual to decide how they want to engage with this emerging technology.

  • In my point of view, the metaverse is a virtual world in which users, businesses, and digital platforms can exist and interact. It includes everything from virtual social and gaming platforms (e.g. Roblox) to NFTs, a.k.a. non-fungible tokens (more on those later). The metaverse is a longtime science-fiction dream made reality.

    With the metaverse, I have the best experience with that one, just like the potential crypto platform recently called SportsCollective. They gonna launch this token on Uniswap with many potential, basically that platform is all for sport enthusiast, due to that they can have the greater experience with their fav athletes.

    1. Do you look forward to features for sports enthusiasts, wise_penguin? Or are there any other features of the metaverse that you're excited about?

  • The metaverse is not the next generation of interest . It's just the next generation of social media and gaming. Most people use this term to describe everything in AR and VR.Thats not right. I see the metaverse as virtual worlds to meet and play, not more .
    And meta will not be the leader.there will be a lot of competition. Currently meta has the biggest markets share in vr hardware, but that will change.

    1. Other than that, I want to clarify some of the most important damages to Metaverse that not everyone noticed:
      _ Metaverse collects a huge amount of data and information that pertains to users, which makes it easy for him to control it, and this makes privacy non-existent for him.
      _ I think it will fully control our reality in which we live, as a result of the confusion between virtual reality and augmented reality, which constitutes an almost complete reality, which poses many risks, such as our dealings with criminals and others.
      _ In Metaverse, there is the possibility of hacking the avatar, which makes it easy for criminals to penetrate it and steal a complete embodiment of it. Instead of dealing with someone you know and trust well, you will end up dealing with a criminal and you do not know.
      _ The possibility of spying on your confidential and important information and data, due to the lack of actual and strict controls that prevent electronic crimes.
      _ I think that the more users of this world, the more the possibility of dealing with bad people.
      _ Metavirus will work on the absence of family control over individuals, especially children, which makes them more vulnerable to Internet and Metaverse problems.

  • It would be easy to have a character transformation system if: each game or metaverse would use the same basic character rules, and have an integration system for their metaverse. So when we first create our metaverse character, if we jump into a game but the graphics of the games are comic book style, it just takes the rules we set about our character (hair, clothes, tattoos, jewelry) and incorporates them into their game so we look alike, a little bit different Just to fit the style of the game.

  • I believe earth has sufficient technology to solve human problems , we need more human interaction to solve the remaining . While companies are exploring life on Mars , I think Metaverse may be a good fit for ' humans ' who chose to live on other planets - just a thought

    1. Oh, how cool! What an interesting idea. Can you explain a bit more about why the metaverse might be good for humans who choose to one day possibly live on other planets?

      1. I think the metaverse might be good for people who choose possibly to one day live on other planets in a way that when they go to the metaverse they can see how life is on Mars and continue exploring the amazements and suprises that they have never seen on earth. And the more games they play is the more they will become interested in going to live on Mars and in order for them to feel like they have surely been there and like its a normal thing they will want to go, when they watch movies about aliens in Mars some might actually and relatively feel like they now know much about the alien planets and might call upon other friends' attention then they will be like they can not wait to reach their in reality and make their own discoveries in history. So through the metaverse the writers and movie industries of alien mysteries might find it beneficial when many people are watching their movies and they are going viro this will give them moral to make more movies and this will bring more people to like them. So when time comes for taking people to Mars for exploration and to reduce the population ,many people will want to go and there will not be forcing people all thanks to metaverse. So that's how I think it will be good for those people.

  • In my opinion metaverse is
    a dystopia that will be a nightmare of living in pods and owning nothing where constant pleasure and stimuli will drive us insane even further and fuel isolation and less human interaction, lead to an increase in depression, mental illness, etc. Along with the fact it'll fuel people's insane ideas even further bringing in more tribal thinking and a splitting of reality along with the fact people will be addicted to this. So yeah; a nightmare. Authors of dystopia pointed out in literature what kind of future this will lead!

    1. Thanks for sharing your opinion, noble_cranberry. Please can you explain what you mean by a dystopia so that other Topical Talkers can say whether they agree or disagree with you.

    2. Hello ,
      I do not think that I agree with you in your opinion. It is clear that the goal of the Metaverse could not be limited to entertainment and luxury only. From my point of view, I see that the Metaverse is a gateway for each person to be able to know the talents he possesses. For example, Metaverse gives each person the ability to be in the body. Which he loves and dreams of becoming, and I love to read novels. In Metaverse, I can be a famous writer and everyone loves her. Wouldn't this motivate me to make it real in reality?
      Metaverse is a stimulus for every person to make his dream a reality and believe that he is able to achieve it in his reality, and it is certain that every individual must pay attention to using it so as not to make a mistake and become a negative rather than a positive factor in his life.

  • Metaverse is a very marvellous , unbelilevable and fascinating invention . It has lots of advantages in the feild of work , learning and education , sociality and in the feild of pleasure . So , it can make things better . But , on the other hand ,it has lots of disadvantages that it lacks for security and privacy and people will live in life-like virtual world which leads them to be isolated with new behaviours different from that ones in their real life . So , I think man should make control when he use it by limiting time and to keep in contact with his relatives around so he keeps enjoying without losing real life . Really , I hope to try it .

    1. Thanks for sharing! What is it you would like to try doing in the metaverse, skillful_jackfruit?

      1. I hope to go in the metaverse as a tourist to enjoy new places and new cultures in different countries and in different ages .

  • Metaverse is a Virtual Reality. When you enter the Metaverse, you're in for a wild ride!

    It was an invaluable experience for me when entering the Metaverse for the first time!!

    This digital platform is filled with amazing features that let you connect with others, interact on a deeper level, and even transact business. Whether you're here to make friends or to do some serious shopping, the Metaverse has something for everyone!!

    The Metaverse might connect what are now different apps from each company in the future. For example, you might be able to mix and match virtual characters, dresses, and apparel from any seller and bring them to games, events, meetings, or other Metaverse events.

  • The meterverse world has an advantage because it produces a replica of the original world, like the social interactions and can accurately depict objects in a 3 dimensional form which can create collaboration for people in the same room so they can see things in a different way
    The meterverse has an effect on us positively It is widely spreading like in entertainment, there are online concerts and virtual reality games like mine craft.
    It has effect on the way people shop because companies like L’Oreal and Avon enable you to virtually try on their products through their app or website, so you can pick the best item that fits your color.
    The metaverse will provide new and creative ways to take care of our health. Virtual reality counseling has been invented, and therapists are using VR goggles to provide therapy to their patients, so they can solve their health challenge in a controlled and safe environment.
    The problem of creating things has been solved by the meterverse. Engineers, entrepreneurs, and creators are already using virtual replicas of objects to show what things will look like in the genuine world.

    1. I saw that you mentioned that some clothing companies allow you to try on the clothes that they sell, and I would like to ask how does this work? Does the program that allows them to do this fit all body types, and if so how do you think it would work on virtual avatars which can be anything you want.

      I also like how you mentioned how therapy can be done in the Metaverse, as some people might not feel comfortable doing face to face therapy due to their trauma. I know a lot of people who don't like talking about their feelings, so this type of medical help in the Metaverse could be a major advantage for them.

    2. I completely agree with you. Metavirus has very positive advantages, and you have mentioned many of them. What I saw interesting is that therapists use virtual reality glasses to treat patients. It is a very beautiful thing and helps doctors in discovering and treating disease, but aren't these glasses not available in all countries? If it existed, it would have been possible to reduce the death rate, and I hope that accurate machines will be invented to diagnose the disease and its symptoms, as well as how to treat the disease, as it will be very useful to us.

  • Metaverse is a not a Positive or a negative platform it depends upon the usage of the people who are using the Metaverse it's not a bad thing. we can enjoy in the world were we can be freedom and to enjoy the nature which is artificially created by the human beings and an advantage to have a habitat change in our world which the poor into the rich situation in the Metaverse and the rich people into the poor people they can live and understand their mistake what they have done in the real world . It can be a rehearsal to the real world to live without any mistake that we have done in our life . The platform can be a test for people who don't need a life to live were they were in the bad situation in the real life and now they can easily solve that by living in the Metaverse . The rules can be created by the government to be provide in a proper things to the general public to use the Metaverse. Iam confident ly can say the Metaverse is use ful and it can be also know to the general public who they yet get an idea or an information about the artificial world Metaverse . The general public is thought that the people who are using the Metaverse are in the different perspective because they are in the different reality and the some many of the general public aren't started to use the Metaverse. If the general public use the Metaverse it would be a good technology development and it can also be a useful knowledge and experience

  • Metaverse is a term that expresses virtual reality and can be accessed through phones, computers, and virtual reality glasses. This is one of the best technology technologies, as it represents the reality of the world as a game such as Minecraft and Roblox, and there are more
    Among the advantages of this technology: -
    1- It can expand our ideas and develop our minds
    2- It is a vision of the future that you may want to live
    3-It may also give those who have no ideas about their future a chance
    As for the negatives:
    1- It may harm the sense of sight and damage the eye if the attachment to it increases
    2- It may sometimes harm the mind, as we can influence children's behavior for the worse
    This progress is a revolution in the world of technology, Metaverse is the way of the future

    1. I said a sentence that really made me think (Metaverse is the way to the future)
      I agree with you on this and the sentence, but I have another opinion because the path of the future needs something that is positive from all sides. Metaverses have negatives, and you mentioned them.
      I do not believe that the thing that will lead us to the future harms the eye and the mind. We want to eradicate diseases, but metaverses increase them, such as loneliness, psychological diseases, eye diseases and the destruction of the mind. I do not really believe that it is the way of the future

  • Hi , The future of the Metaverse, a virtual shared space where users can interact with a computer-generated environment and with each other, looks promising. With advancements in technology and increasing interest from investors and tech giants, the Metaverse has the potential to become a significant aspect of our daily lives. It could revolutionize entertainment, socialization, education, and even business operations.

  • I feel that everything with advantages also have disadvantages and in this case the metaverse falls under this category. I feel the metaverse has various disadvantages disadvantages such as loss of cultural backgrounds and traditions, loss of physical relationships with others but do you think we should continue living in our old ways of doing things don't you think it's time to explore as the metaverse has various advantages such as it helps us to simulate what may happen to the earth using climate change as an example what our little actions could have globally, meeting and experiencing various cultures and traditions online
    In my opinion the metaverse is a good thing and should be further funded and explored as it's potential and its possibilities are great

  • According to my research,Mataverse, also has a positive effect on a child education. Metaverse technologies have the potential to transform school lessons, bring teachers and students together remotely in shared spaces, enhance vocational training,and create new opportunities for life long learning/education. Metaverse technologies can also help tackle geographic disparities and give students opportunities to learn from people and institutions they can't access locally.

  • Metaverse is a huge social network with a mixture of virtual reality, augmented reality, mixed reality , 3D environments , artificial intelligence technologies
    Metaverse is a double-edged sword .
    Among its positive aspects is that it is an adventure mixed with pleasure, and it provides opportunities to get a job and achieve material gains... etc.....
    And Among its negative aspects is that it negatively affects cultures and societies and causes withdrawal, escapism, mental health problems...etc.....
    Therefore, I think it is Despite its advantages, it's best to stay in real life, from real relationships with real people, and get as far away from virtual reality as possible.

  • In my opinion metaverse is virtual platform that has made our life easier, which users can interact with a gadget-generated environment and other peoples too.
    And another things that has many disadvantages such as, loss social diversity, where the different cultures of
    the world are going to be merged to form a single culture. Further more safety measures can be set up to avoid the fraudulent activity on the other hand there's supervision over the metaverse
    The way I see it the metaverse can even come together and create a whole new community where people
    who feel like outcasts can relate and have a reasonable interface with each other.

  • The metaverse is a emerging 3D enabled digital spaces that uses virtual reality and augmented reality.

    Advantages of metaverse

    Travelling the world without moving .

    Increasing technological literacy and skills.

    Connecting with new people without feeling awkward .

    It also decreases carbon emission by reducing travel.

    Disadvantage of metaverse

    Bad behaviour in the real world,and across social media has like wise occurred in existing metaverse like experience.
    Harassment and assault
    Now say is this metaverse good? Or bad?

  • Recent study conducted by researchers at University of Massachusetts estimates that training just one AI model could generate 284 tons of carbon dioxide, which is more than five times the amount of greenhouse gases emitted by a car in its lifetime.METAVERSE??


    Metaverse effect could lead to a drop in real-world exploration, which would potentially be harmful to the environment.

    The metaverse has the same cybersecurity risks as modern organizations, like malware, but there are also new vulnerabilities for hackers to exploit. Someone could hack into an account to access personal messages, bank information, photos, avatars, NFTs and other digital assets.

    Education
    Metaverse allows students to attend virtual classes remotely while experiencing elements of the real classroom.

    Metaverse facilitates students to gain hands-on practice on various activities in a safe environment, Metaverse is good for education. We have to use it for a good purpose

  • As we all know anything that has an advantage also has an advantage also has a disadvantage and so does the metaverse it brings about so many technological advancement opportunities, but it also comes with its threats to both the virtual world and actual world. A report was made by Bernard Marr about the potential downsides and the problems the metaverse could bring for society such as privacy issues, health concerns, access inequality and many more. but let me stop focusing only on the downsides and also talk about the advantages such as it provides boost to e-commerce and virtual economy, it is a platform for socialization and interaction, individual technologies used in metaverse will become efficient in their own domain, etc. And for the rule making process I think that the people should make the rules since they're the users of the metaverse and because since they would be using, they would set rules which are conducive and tolerable for them.

  • Metaverse is a virtual environment that includes games and social communication. It is a double-edged sword. On the positive side, getting to know other countries, getting to know their culture, customs, and language, and communicating with them. Learning and teaching via the Internet The negative side is the negative impact on cultures, addiction to games and mobile phones, solitary isolation, and not mixing with family or society. Sitting on electronic devices for a long time, which leads to health problems in the mind and body.

  • From my point of view, Metaverse is a double-edged sword.
    I support technological development and keep pace with development, but everything has pros and cons.
    One of the positives of Metaverse is that it is an interactive environment that works to create immersive experiences, take advantage of a rapidly growing market, deal with the technical side, and revolutionize the way we do business, including The ability to create immersive experiences online, host virtual events, even hold meetings in a virtual environment, or I can go to school via metaverse. The possibilities are endless. With negative effects on the individual and the world and members of society. One of its effects on the individual causes isolation, loneliness, and many mental illnesses. And it causes the interruption of social communication and hatred among people as a result of their leaving the real world and their preoccupation with the virtual.
    And it causes the destruction and destruction of society because of people's preoccupation with the reconstruction of a virtual world.

    1. openhearted_cloudberry this is a brilliant answer! I love your consideration of the pros and the cons and I completely agree with your points especially around loneliness and isolation. We often feel that social media will increase connection but actually it may do the reverse as we lose out on the feeling of being present in a room with other humans. I have a question for you, in the future, would you want to attend school in the 'Metaverse'?

      1. Hi, thanks for your comment.
        The Metaverse is a beautiful thing that will facilitate the quest for knowledge, communication, and doing the things of life. From my point of view, "
        Metaverse will greatly enhance human capabilities and contributions without replacing them."
        I may want that sometimes, but in moderation and in some cases and pains, but I really prefer to go to my school and spend time mixing with the environment around me and continue my studies and become a successful person who seeks to reconstruct this reality To make it better and to provide a decent life for all members of society.
        I really prefer to stay in the real world and build it to make it better without the need for a fictional, unreal, illusory virtual world, as I call it, and make reality better.

  • Why are the countries of the world racing towards developing metaverse and enhancing their interest in this field? However, metaverses will greatly enhance human capabilities and contributions without replacing them.
    Metavirus contributes to many different fields such as medicine, technology, education, cars and military uses, which made companies and countries expect that this technology will contribute to a radical impact on the global economy by the next decade. According to what I read, about 6.57 USD is spent on Metaverse.
    The first reason is to increase profit and economy for the state.
    2 Detect and deter security intrusions.
    3 Solving technical problems for users.
    4 Reducing production management work. Companies and the state are racing to develop metaviruses without caring more about the possibility of the metavirus controlling the world and destroying it than job opportunities.

  • We learnt about metaverse and I agree that metaverse is the future of digital art. I really fascinated by it and now everyone is talking about it. This can bring us together in an amazing ways. We can meet people across the world, we see places, cultures, families, we never would have seen or learnt about.I will learn how truly much we share. We are alike, we all have kindness, love and compassion for others. We will also learn of the terrible things happening in each other countries, and we pray, in whatever faith or belief system we follow, we send hope and light. The metaverse will bring the world closer to real peace if we just stop seeing separation and see each other as just humana all trying their best.

    1. Some great thoughts! Do you think artists and creatives are worried about digital art?

      1. I think that they will take benefit by the metaverse . They can dream and design what ever can't come to the human mind. They can seize it to spread their art and work and they can reach a large number of the people. They can talk to them personally.

      2. Digital art is a platform where we use technology to create art. According to Julie Dillon, "Digital media is a valid tool, one that has its own strengths and weaknesses. So often she see people dismissing digital art as somehow cheating or not as valid or important as traditional art, but the computer is just another tool." In my opinion digital art is not a true art but it is a double edged sword. Traditional art is much more valuable than digital art. There was once a time when we used to write letters to one who are far away, but now they are using many apps with the use of internet. As technology grows, our traditional habits like letters are decreasing. To be creative one must have open mind and are willing to explore. Artists might have profits from digital art in means of jobs like advertising, animation, video game designer, etc..
        As I said it is a double edged sword.
        Some of the prons are:
        1 Affordability: Digital art can start from using phone, tablet, computer. You can start with what you have and all the equipments will also be available. But traditional art requires equipments which we need to buy so it is cost effective.
        2. Reduces waste: When we use papers to draw we might do a slight mistake which spoils the whole and we have to throw it. It can reduce the usage of paper as a result carbon footprints can also be decreased. But in this case, we can just click undo or delete.
        Some of the cons are:
        1. Feelings: Digital art reduces the magical feeling which we would be able to feel when we draw or paint in hands. Imperfections makes our creativity more valuable.
        2. Health issues: It can create health issues by damaging eyes when we continuously see the screen for more than hours.

  • Like any innovation, the metaverse has its disadvantages as well as the advantages.
    The disadvantages are:
    1. Privacy.
    The metaverse will have a lot of personal data on every user and it could be a challenge protecting these data.

    2. Safety of children
    As children get in the metaverse world, their parents or guardians can't monitor what they are watching so a child can be watching pornography or be cyber bullied and the parents wouldn't know.

    3.Identity hacking
    In the metaverse, it is virtual avatars that are used to navigate the world, so protecting our identities from being hacked will be very important. Also, You won't be able to verify that users are who they say they are in the meterverse world.

    4. Desensitization
    People are increasingly engaging with the virtual world, In my opinion it will be hard to ensure that people dont get desensitized to violence and racism.

    5. Addiction
    Like gaming, the metaverse gets one really addicted and some people won't be able to control how often they engage in it.
    If you get too addicted to it if affects ones development.

  • Metaverse is a virtual world, its frequent use will turn our real world into a virtual world because of its negative aspects on our lives, including the lack of family and social ties due to its use for long hours and because of the presence of control devices that work on the lack of privacy and has advantages, including its use increases job opportunities And its use in fields such as education, medicine, etc

  • Metaverse simply means a single shared, immersive, persistent, 3D space where human experience life in ways they could not in the physical world. Just one question though, ever since metaverse had being made, who was in charge of making the decision, who makes the rules, I have been left wondering?? Metaverse is is an open minded topic people have different perspective, people like metaverse while people dislike. That is the way different people think about different thing, that is why everything in this world have the negative and positive impact.

  • The metaverse can be a good to the society because, you will be able to travel virtually anywhere in the world simply by strapping on a headset.In addition when you physically visit a destination,you will have access to guided augmented reality tours that will enhance your travel experiences and help you learn more about the destination.

  • with all these companies investing this much in the metaverse, l would like to say that this will not be the next big thing. Its ridiculous . It is not the new internet .it may be away to use the Internet . But in so many usecases they showed it doesn't give you any benefit. And the ons where it dose have benefits ,the target audience is ridiculously small. And lam one of them the gamer that spends lots of mony to get atop of the line VR-headset. Would you actually use your Phone and something like google cardboard to access avirtual shopping experience instead of just using an online shop? Its going to be dagerous as human core memory wil be transformed in such away that it will erase human conscious and replace it with machine conscious.People are already lazy overweight and anti social this will just make all those problems far worse l'd rather interacf outside with real people and have a life than waste my time thim with whatever this nonsense is

  • The metaverse can be a bad thing to the society because it could make you experience any environment, the disconnect from the real world could seriously have impact on our mental health. Zoom fatigue was a concern when individuals spent too much time on virtual meetings. The same could be seen in a more aggressive with the whole wide world.
    Bad behavior in the real world, on the internet and across the social media has likewise occurred in existing metaverse- like experiences. Some women reported that their avatars were groped.

    1. Great examples tenacious_drum. How could these issues be avoided?

      1. I think that in order to resolve this issue the metaverse usage should be reduced cause it's causing more harm than good. For example: the disconnect from the real world,zoom fatigue, some women's avatars were groped.
        But the metaverse is good cause you can use it to travel around the world but your not moving and there are other advantages of the metaverse.

  • In my opinio metaverse is a good thing, and I feel that I want to try it. There are many people who want to ride a plane and travel across the country. They can go through the metaverse. If I want to go, I go to Turkey and Qatar. As for people's behavior the metaverse and real reality, people's behavior in the metaverse is hypothetical behavior and not real compared to the real world. Of course, there must be rules related to the life they live in the virtual world, including: 1- It is necessary to go out into the real world. 2- Do not do actions that harm people. Yes, every person should be responsible for himself metaverse. If someone cannot enter the virtual world, he can experience it in the amusement park through glasses for the metaverse, he does not have to buy it at an exorbitant price. What I will say is that the metaverse is a good thing, but with limits and laws, but not like our real world. To live our real world.

  • Metaverse is a virtual world where everything would be online in an immersive 3D real life environment , this Metaverse will be a good thing and at the same time a bad day thing . I think it might be a bad thing because first of all it has no laws governing it in the real world and at the same time it has no limitations it accepts any user from any where around the world . With this it increases the risk of exploitation, cybercrime and other forms of bullying by hackers . The Metaverse can cause addiction ,users might spend most of their time in it and it might cause them finding it difficult to distinguish between the real world and the digital world, this same Metaverse will be of great disadvantage to poor countries that can’t afford the various items needed for participation because they are expensive.
    However from own opinion it’s disadvantages are risky and unsafe than it advantages. Because most of it advantages are business, work and socialization related ,so I feel like above all safety should come first.

    1. I agree because... The laws lead to order and make the individual control his actions 😞😞

  • Metaverse technology is a new technology and vision for the future, as it works to develop artificial intelligence, as it is a double-edged sword in it. The positive side in it: it works to expand the imagination and horizons of man, produces many technological devices, and works to encourage creative thinking in the fields of programming and art, and one of the most famous examples of this is the Facebook application in which many artists participated. And a negative side in it: One of the most dangerous results of the metavirus is that it reduces the person's communication with the outside world, as he becomes living alone

  • Metaverse: It is a virtual platform for communication and interaction with others, but I prefer natural communication, natural customs and traditions, and communication with others naturally, so we must not forget the culture and customs of society. Sometimes I think that metaverse isolates and separates people from each other. A double-edged sword with its advantages: enabling a person to achieve his dream by using the avatar, and getting to know the cultures and customs of other peoples / disadvantages: separation between virtual reality and real reality, reducing human contact, exposure to addiction to the digital world

    1. That's an interesting perspective trustful_hurricane!

  • Another option to engage students in the metaverse is with augmented reality and virtual reality (AR/VR). Your school might already have a VR headset and there are AR apps for educators. and Before you can dive into lesson plans and activities for students, it helps to have a full understanding of what the metaverse is. For many educators, this concept seemingly popped up overnight and is now found almost

  • There should be pros and cons to everything. Metavirus has both. First the negatives: It will make people feel lonely because it is something beautiful, innovative, beautiful and entertaining, and through it you can do without people. This makes people spend more time on it and also causes eye diseases and headaches.
    It also makes you not like the natural thing, because I see that everything shopping, work, fashion and international news has become. It can't be relied upon for work or a person's money, because at any moment the metaverse disappears

    As for the positives, they save time and effort, and you do everything while you are at home, and it is also entertaining, but you must do all this in a short time, because if you sit on it for a long time, it becomes negative.
    It is also positive for patients, making them not feel inferior. They do everything while they are sitting like any healthy person

  • The metaverse is just a virtual environment ruled by the internet.
    Either it has benefits such as: creativity and innovation.
    Leisure and entertainment.
    Work in a field that has a promising future.
    Form relationships and friendships with people from all over the world.
    It is used in various fields such as education, architecture, aviation and medicine.
    Or it may have damages such as:
    Reducing human contact, may lead to feelings of loneliness and introversion
    Eyestrain and increased myopia due to frequent viewing of metaverse programs.
    Lack of focus, addiction, and lack of interaction with the real world.

  • The metaverse is not the problem,the lack of self control is .Even without Metaverse you already browse the internet many hours a day with no Metaverse

  • The scary thing is, this is completely unpreventable. This type of virtual world will eventually take over all social and economic activities.

    I always wished I was born later to experience better advancements in technology, but now I feel genuinely bad for all future generations who will think this is a good way to live and they wont have any other idea of what real world life is like.

    So sad

  • From my point of view, the world is a sea, every culture and country is a sea of ​​these seas, and the metaverse is the meeting point at which all differences and separations dissolve. Everyone in the metaverse and the virtual world will be the people of one platform and cooperate together to achieve their interests and talk to each other and discuss their problems. And that is because of the distance and ignoring of the differences, so the language did not become a hindrance, nor did the culture become an obstacle. In the metaverse, there is a translator so that everyone can understand each other’s languages ​​without difficulty. I do not think that the metaverse leads to the fading of cultures, on the contrary, I think that because of the metaverse, it will be preserved and remembered more than normal. This is a must, but it will not change. There will be meetings so that each one of the two will know about the culture of his country

  • This might be fun as long as it doesn't become an addiction and only done from time to time however we all know that that's what they're going for and we all know that just like all types of technology people will get REALLY addicted to it and start to completely ignore real life, i can't imagine when the next generations will just see this as absolutely normal.

  • This would look cool to kid with an imagination but for a person with rational thought and critical thinking skills, this would be an absolute disaster.

  • we may reject all of this now , but i’m more concerned about the generation after us . if they’re just as or even more disillusioned and depressed AND if they’re not well-informed about the past or why we have concerns now , the metaverse will succeed. in fact, i think it’s just a matter of time simply because there’s a perpetual disdain for the choices of the people who came before us regardless of their reasons

  • I really prefer to stay in the real world and build it to make it better without the need for a fictional, unreaI really prefer to stay in the real world and build it to make it better without the need for a fictional, unreal, illusory virtual world, as I call it, and make reality better.

  • I know its an unpopular opinion, but I'm excited about this a bit.
    I'm excited to be able to talk to my parents when I'm away from my country. I'm excited because I don't have to be burdened by using my device that aren't 100% portable. If l could actually interact with everything that my device could do while I'm also allowed to walk around,my inactivity would be literally zero. Imagine being able to no longer need so many specialized devices (e.g,TV,phone,radio,laptop)and just use a singular device.
    There's a lot of ifs,buts,and maybes,but what technology doesn't have that? All the fears people are listing are already existent in our current technology,and even then,wag before that. They just have the luxury to not bein the vicinity of such culture. Anything has a risk,but the good opportunities that this provide? I'm beyond excited.

  • The metaverse has both negative and positive things It is a virtual platform that has made our lives easier. It is evolving and there are experiences in it that we do not forget about our habits and in order to communicate with our friends and family, even if negative things such as: It merges many cultures to form one culture. And it makes it easier to connect all of our lives, and it can introduce old and new cultures, and it is used in interactive experience, and we also get to know the people, we can apply it in our lives, and in it we can mitigate the effects of climate change, and it has an opportunity to get to know the outside world and all over the world. Do you think it will take Our minds do not think about the future.???

  • I can provide insights on the matter.

    Opinions about the metaverse can vary greatly depending on different points of view. Here are some possible arguments for why metaverses are a good thing for society:

    Increased Connectivity: The metaverse has the potential to connect people from all over the world, creating opportunities for collaboration, communication, and cultural exchange on a global scale.

    Enhanced Virtual Experiences: The metaverse can deliver immersive and interactive virtual experiences, allowing for new forms of entertainment, education, and creativity.

    Economic Opportunities: The metaverse can create new business opportunities and revenue streams, particularly in the areas of virtual reality, augmented reality, gaming, and digital commerce.

    On the other hand, here are some possible arguments for why metaverses are bad for society:

    Inequality and Access: The metaverse can exacerbate existing inequalities, with limited access to those who cannot afford the necessary technology o

  • In the past, man lived in his real world and could only get out of it in his dreams and imagination, and with the development of technology and the advent of the Internet, he flew into a digital world , via computer monitors and smartphones. But today we have the world of metaverse , a virtual third world that takes something from reality and from the Internet and smart technologies things and other properties.
    This rapid transformation of the world with "metaverse" will have very serious consequences, socially, politically and economically, until the emergence of new psychological illnesses, which require special treatment, until future and old generations accept these global changes .
    Actually, I'm wondering, myself " Is this what the world needs" ?? That this money go into the realm of the imagination , and we in the real world need it for development and to help the world's poor. Would it not be better to direct that money to agriculture and various industries ! especially food , to meet the needs of the earth's people and also to reduce the climate change that is afflicting the earth?

  • Are there bad aspects of the metaverse and are there positives of the metaverse and what are they? And how can we use it? And is it easy to use? And how many people can use the metaverse?

  • So basically, Meta is building a universe where they can track how you live, behave and interact in real time. Because you know, sharing pictures and commenting and chatting isn't nearly enough data points to really get those ads highly targeted for advertisers

  • I see the potential of VR for entertainment purposes , however, I feel that Metaverse will detract from reality. It will be designed in a way to keep you in the Metaverse as long as possible and make you frequently come back for more. While the comments suggest most people feel uneased by this, I think there are a lot of people who may enjoy this escape from reality .

  • This makes me wanting to throw my phone away and travelling around with nothing but a tent and a bagpake did it once for two months l've never enjoyed life and nature more

  • Aside from the advantages that the world of metaverse has in our lives , there are a number of drawbacks to metaverse technology , and a major security problem in the virtual world . For example the loss of online properties , and who will be the one in charge ? Will there be laws that covers the whole world to protect users from crimes ? The risk of cybercrime is a serious problem facing Internet users since its existence , as governments have spent millions of dollars during years and combating it .

  • I think metaverse are a double-edged sword as it affects positively on the one hand in terms of making communication easier between people, the world has become a smal٧l village with the presence of the Internet  it also led to the ease of work so that there are many electronic markets and good with education since it happened in the period of Covid 19, and communication and learning through specific sites but it has drawbacks as it causes addiction to these sites and also reduces communication between people in real life

  • The Metaverse simply refers to a VR social platform in which members can create, develop, and share content.
    The metaverse has brought a positive impact in the global society because of how it has improved technology in it diverse areas such the ability have other interface through VR apart from the one you have in the real world. Also it serves as a platform through which individuals can express themselves and share content or opinion. the metaverse has been able to create an alternate course of action or choice between itself and the internet, meaning people can either choose to make use of the internet or metaverse.

  • It's sounds like living in two worlds at the same time. Which will not be suitable for any human being. If they will choose to live in that fantasy life, in real world this is a call for disaster with physical and emotional self. Feeling sorry for our coming generations. I hope they can stay away from this evil. We were really lucky people to have everything for real in our lives.

  • In metaverse i want to experience and explore that how climate change is happening through virtually .. and what are it cause how can we save us from that ..we can't prevent it but we can escape from that .

  • The metaverse is a virtual reality from my point of view. It has positive and negative effects, as the positive is that people can create their own experiences, go through experiences that they have not had before, know things they did not know, and make friends around the world, but the negative, in my view, is that this virtual reality can have people They relate to him and his thoughts remain only with thisThe virtual world becomes introverted from the society in which he lives, and he has many ideas about other cultures and ideas that he did not know, and he may change his thinking about his religion or beliefs

  • This guy is a genious and has created great thing, but he must stop this insanity. Metaverse means that we could all live in a shed with a pair of goggles. Its not the world I want to be a part of. If this succeeds the next step is to get rid of a body and make us virtual Al. The world needs to slow down, we are going

    towards destruction.

    1. Do you think there is a possibility that people can live with the balance of both worlds?

      1. Nothing is impossible as long as we want. Yes, we can achieve a balance between the two worlds by regulating time. It is impossible to abandon the real world. There are material needs of man that a virtual world cannot achieve.
        The matter is as we are now, there are people who are isolated from the real world and are content with social media, and there are also balanced people who achieve success in both worlds. Whoever can organize his time can succeed.

    2. I hope you know that with this statement you have made,your simply saying that all forms of technology should be shut down due to the fact that individual are getting lost in it. Meaning u would prefer it if we went back to the primitive times where there were no improved forms of technology..... Do u really think you yourself would be able to exist if metaverse was too be shut down?

  • It is a bad thing because it works on obstacles between the virtual and real worlds and increases hackers and bullies via the Internet, so it needs some restrictions Such as setting a time for users of no more than two hours to adapt between the virtual world and the real world If we do not put this law in place, we will have many addicted people, which will increase the number of hackers and bullies on the Internet And this category of people finds it difficult to adapt to real life. If we set this law (setting a time for the user), it will make people adapt to real life, so they do their duties, practice their hobbies, and work hard, which leads to a lack of hackers on the Internet and leads to building a stronger society thanks to hardworking people

  • I actually think that this well be a great option for people who are severely disabled to experience a more free life without feeling trapped inside their body.

  • Hi. Using metaverse has positive and negative sides on our life. It affects deeply many parts of our life. It advances the medical, social, media, gaming and economic fields of human to great levels which couldn't even imagined to reach. On the other hand, it is said that metaverse is a twin to our reality. But I think it is not a perfect twin, still it has many negative sides of cheating others with false personalities and with false realities, stealing important information and data. As a result, measures and laws should be issued. In my opinion, I am against the idea because people will no longer stay in real world they will prefer to stay in the beautiful world they design themselves. Here I wonder who will work for the sake of babies, students at schools, trees and flowers, streets. Who will drive cars? Who will teach students? Who will take care of the old? Who.....Who.....I see no one

  • How might the metaverse have a positive or negative impact on the real world? Do you think the impact will be more negative or more positive.

    I believe that metaverse will make a positive impact on the real world. Metaverse are not only created for playing games, chatting, where people meet.Metaverse is more of collaboration; where users can be able to work together to achieve a goal.

    Also it helps in better illustration by teacher for students be able to understand topics given to them. Do you also know that the doctors can use this technology to make a patient experience more interactive. Architects can use the metaverse to interact with the real world by building object using this technology and it would also be easier to show customers what they will build or have built.Metaverse also can be used business transaction.Also this technology can be used to create virtual worlds for Media industry.

    With all my opinion I believe that the metaverse will make more positive impact on the real world.

  • Imagine everyone is eventually in the metaverse and people get bored in the metaverse so they create another metaverse inside the metaverse

    1. Do you think boredom can be a source for innovation and creativity?

      1. Boredom has been scientifically proven to be a precursor for creative thinking. When we are bored, our minds will be relaxed. Creativity is often an essential component for success. Scholars have found that the boredom we experience during passive activities motivates people to seek new ideas.
        Actually boring permits us to observe many things and small details that are often overlooked under the guise of being busy, leading to some of the most innovative iguiseAccording to Manoush Zomorodi’s research, when we get attracted in unexciting tasks believing we are lacking of thoughts, our brain actually becomes busy and comes up with some of the most innovative ideas. When we start daydreaming to relieve boredom, our brain becomes preoccupied with forming new neural connections that connect ideas and solve problems. For example, when we observe nature when we are bored we are urge to draw the scenery we observed.

      2. Yes, boredom can be a source of innovation and creativity. When we are bored, our minds tend to wander, which can lead to new ideas and insights. In fact, many creative people have found that their best ideas come to them when they are in a state of boredom or daydreaming.
        For example, someone who is bored with their job may start exploring new hobbies or learning new skills, which could eventually lead to a new career path or business idea.
        However, it's important to note that not all boredom is equal. Chronic boredom can be detrimental to mental health and well-being, and can lead to negative outcomes such as apathy and disengagement. It's important to find a balance between embracing boredom as a source of inspiration and taking steps to avoid chronic boredom.

        There has been a significant amount of research on boredom and its effects on behavior, cognition, and well-being.
        One example of research on boredom is a study published in the journal "Creativity Research Journal" in 2013. The study found that participants who were placed in a boring task, such as copying phone numbers from a phonebook, came up with more creative ideas for a subsequent task than participants who were not bored. The researchers suggested that this may be because boredom allows the mind to wander and make new connections between ideas.

        Another example of research on boredom is a study published in the journal "Emotion" in 2014. The study found that people who experience chronic boredom are more likely to engage in risky behaviors, such as drug use and gambling. The researchers suggested that this may be because chronic boredom leads to a sense of apathy and a lack of concern for the consequences of one's actions.

        Overall, research suggests that boredom can be both a source of innovation and creativity, as well as a potential risk factor for negative outcomes if left unaddressed.

  • It is a matter of pride when seeing the extent of the development of technology in our current era, and from my point of view, the Metaverse enters into many aspects of life, as it helped many people e.g. in finding vacancies, and I am confident that the Metaverse will be a door that opens many good opportunities to the world. I believe that the future will bring new inventions and many discoveries that'll facilitate our lives an example of what I said is the scientists’ attempt to make Mars a habitable planet. So now since the main topics of this week are climate change and metaverse, my question is:
    Is it possible for metaphysics and technology to solve the climate change crisis? And how would that be done??!

    1. What opportunities would you like the metaverse to open up?

  • Virtual world is not a new thing to human being.
    lt's like lying down leisurely watching day dreams.
    In my opinion it's not just waste of time but it's the waste of the human life if addicted to it .
    The mind and body always do the easy things.
    l'm afraid where this will lead to us and our children. There will be no more real experiences of real micro and macro feelings of the nature, its wonders, its changing beauty etc. It may happen that our next progeny might not have real upbringing with real hard, tough as well as sensitive experiences of life especially of childhood . Parente won't have much time to spend time to educate or share experiences with their children.
    I think this will resolve the problem of increased population on the earth. In a different way ! The nature has chosen the human being itself this time as a causative agent.

    1. Some interesting thoughts! Do you think people thought this when the internet was invented too?

      1. Everything (almost, especially if it was intended for entertainment) at the beginning of its appearance was subjected to criticism and rejection and faced the traditional ideas of adults. Logic, as it made great and rapid changes, and made a unique shift, and it is natural that it is subject to criticism, and this is what will happen with the Metaverse, and that is because the view is directed towards the negatives only, so there was no balance between the negatives and the positives (it is very necessary to know the benefit of something or a project)

      2. I think that adapting to new things is not something hard to the human society especially in the 1960's when the internet was invented I think that they might felt it hard to use as they are only familiar with huge telephones with huge phone books but metaverse which is much better than internet was invented in 1990's and is developing in high speed now in 2020's it took people some time to adapt to this but metaverse will enter its next developement stage in few years as it is popular among many people.

  • Metaverse is a virtual world, and through our teacher's discussion of this topic, I was eager to know more information about this topic, and when I was searching for information about metaverse, I came to my mind a game that expresses the virtual world spread all over the world, and it is the game (PUBG), which is about battlefields for players trying In which the player maintains his life inside the game until the end, and you can play it with your friends on the Internet. There is also a game (Minecraft), which is a game that focuses on the creativity of players in technology that allows building various houses using cubes and different colors in a three-dimensional world. These two games are a virtual world, but from During my experience and playing these two games, I felt that I was in a real world, not a virtual world........ and I know that the virtual world makes people spend most of their time on the Internet, so we must spend our time with something useful

  • When we think of metaverse, we think of virtual reality, but virtual reality is a large part of metaverse. Metaverse is a new world of science fiction, and it is a 3D model of the Internet through which we can easily enter digital life. It combines many digital experiences, virtual reality (VR) and augmented reality (AR)and Mixed Reality (MR) and Artificial Intelligence (AI), but my answer to the question is whether it is negative or positive for societies?! I cannot give you one perfect answer, because it has many negative and positive purposes and objectives.Its positivity lies in the fact that we can enter a new world of scientific and artistic development and creativity and produce technical designs that can be applied to reality and benefit from in all areas of life, and through it you can see the advanced scientific future of the world in the coming years, and we are also able to practice our digital life through Designing digital experiences in it.As for its disadvantage, it lies in the use of virtual reality glasses. When used for long periods, it isolates the person from the outside world and does not make him feel the external influences surrounding him. It can also penetrate the user’s personal data such as the GBS website and other data and threaten his life with danger, especially children, as it may help in kidnapping them or otherwise. It poses a danger to the eye because of its close proximity to it and its sometimes bright lighting.
    Therefore, care must be taken when using virtual reality glasses, and children should be prevented from using it to protect their lives from danger.

  • We discussed the item metaverse which is so attractive and interesting.
    The idea that you can live in another world.aworld you choose according to your interest and suitable for you.like playing games.visiting far away places like museums . mountains and my favourite countries.and other interesting things.
    But suddenly through the discussion we found lots of bad sides of metaverse.It makes individuals away from the normal life. Individuals become more passive and uninteresting to do any efforts outside the metaverse.lateron. Comanies.markets won't need employees to help people.everyone can go through meta erse to select the needed goods.
    I believe if the metaverse world is applied completely upon our world..life will be awful.emotionless.without a soul.
    We will see everyone is alone sitting in a corner putting his or her own 3 diagram glasses shouting.smilling or even crying.
    Through our lesson our teacher trained us how to look at each topic comprehensively.To look at good sides and bad sides at the same time.
    We should have critical thinking in tackling any topic.
    This is a new way of valuing different issues.

  • The metaverse is a virtual-reality, or VR, place where users can interact with different computer-generated items, environments, games, people, and even other users. It has many purposes, but its main purpose is to let users hangout with others. There are many good and bad things that the metaverse can be used for. For example, a good effect of the metaverse is that it could help medical students practice surgeries and other things without needing an actual person. Although there are many good things, there are also many negative things. For example, crime rates could get higher because criminals could practice different crimes to be ready to do it in the real world. With the metaverse, you could do so many things either for good or bad.

  • The metaverse might be a good thing for society because it could allow for more job opportunities to open up. It could also improve medical procedures and advance technology. It might be a bad thing because people will start to rely on the metaverse more and more. This makes people dependent and it might make people go to restaurants less. This could cause the real world to become less advanced. Robots should make the rules for what happens in the metaverse because they are unbiased.

  • In my opinion , the metaverse has got pros and cons for example : we can travel wherever and whenever we want but we must put limits and when we spend a lot of time in the metaverse maybe that will distract us from our lives and me as a muslim I should pray all the prayers on time , so we shouldn't spend a lot of time on it .

  • Im 13 years old and l was told that my country want make it in like 30 years cause of the pallution and that there dration . My family and school already recycle but next to my school is a high school. In that high school nobod recycle and every time. Ipass by the high school to get to my home there are 3 containers AND RIGHT NEXT TO THEM IS LOTS AND LOTS Of TRASH frome plastic to metal .AND l fell so sad when l see that .l want to help clean the earth in more ways
    So l have a plan where l go for summer is in a small town near the sea but you can see lots of trash near that city we go there evevy summer .
    ldecided to take couple of bags and make acontest with my little cousins who can pick up the trash from the ocean the most as well as sort . My cousins are young and like competitions so they'll agree. I will try to get more people with me l also talked with my family to plant acouple of trees in a forest and they agreed lm so happy l will try my best to keep earth clean

  • The virtual world is completely similar to what is in our real world, but it was designed by programmers to meet the needs of society and facilitate communication, making the world like a small village intertwined with each other.
    The best example of the virtual world is social networking sites that hardly anyone in the world does not use and participate in

  • I believe that if we become addicted to this thing, it will be easy for the infiltrators or the bossy to do their work, because we will be in abundance on it, as this thing will facilitate their work And if we reduce the addiction to it, it will be difficult for them to know things about us because we do not repeat it frequently. In this way, we get rid of intruders or bullies via the Internet. I do not advise frequent hesitation on this communication because, as I said before, it facilitates the work of intruders via the Internet Frequent frequency on this increases the number of global friends you have (from different countries), and this thing increases the number of hackers and bullies on the Internet, so it is useless and that it is a wrong and negative decision on our daily life

  • The metaverse is a large platform that not only refers to virtual worlds but also to the Internet as a whole
    Upon reaching the ideal metaverse, the user will be able to deal with any matter or experience activities from one place, and this is one of its advantages.
    While it will be negative when it will make the world one culture in one world, it will not socialize, addiction will spread, cybercrime and mental health problems will create a monster without law and many others, and the rules of the metaverse must be chosen by experts very carefully

  • The metaverse may be something that has happened to the world and society, so this will be harmful because it works to reduce social communication in society, as this will reduce people’s connection to each other on virtual reality, lead to mental problems, and it will negatively affect us and cause loneliness and isolation for its users because they found me this is an alternative to the virtual world or for example Violation of privacy and other than that we cannot control what children will do or watch, we cannot prevent them from using this in the future because it may become one of the basic things like the phone in our time

  • Uses of meter verse in the real world
    Improved education and training
    The pandemic and the resulting restrictions on in-person gatherings forced educational institutions to adopt e-learning platforms and other digital means of communication
    Enterprises can also make use of virtual training opportunities.


    Enhanced customer experiences
    Metaverse platforms have the potential to transform how, when and where companies interact with their customers, as extended reality platforms enable businesses to deliver new experiences and provide information in new ways.

    A ski resort, for example, could create a virtual guide for skiers as they move down the mountain, delivering personalized information in real time to enhance the skiers' experience, -- perhaps, for instance, bringing historical events to life in old cities.

    Companies could also offer potential customers alternative shopping experiences. For example, automakers could offer test drives in an extended reality setting.

    Work meetings
    Many workers traded in-person meetings for remote working and Zoom meetings during the COVID-19 pandemic. Tech companies that are focused on metaverse development, such as Meta) and Microsoft, are using that comfort as a stepping stone to the next version of "virtual meetings."

  • Cryptocurrency allows for the digital transfer of assets. It is 100% virtual and will likely replace all other types of money. In the metaverse, digital currencies will be used in place of standard physical currencies and even credit cards. Crypto will become the most convenient way of all time of exchanging currencies for goods and services.There will be no gold, silver, or paper money needed to back up digital currencies because of the ingenious system that keeps track of all digital buying and selling transactions. All transactions are open and traceable.The advantage of crypto is that it’s decentralized. All transactions are recorded on a digital ledger, and everyone in a given network has a copy of that ledger. This eliminates the need for the middlemen—banks. International payments can be made instantly. With banks, it takes much longer. There are no spending limits other than the balance in your crypto wallet, no exchange rates, and no interest rates.Cryptocurrencies have the potential to revolutionize money and value creation. Tokens can represent anything from physical goods to digital goods. This is the next generation of all worldwide currencies, and you might want to start wrapping your mind around what it is and how it works.

  • Education
    Education in the metaverse
    The structure of education will be totally altered. Students may or may not choose to attend universities in the physical world. Instead, they can attend virtual university classes in the metaverse.Let’s say you are studying the Roman Empire. In the metaverse classroom, you can have a fully immersive experience. You can literally enter the time period of the Roman Empire and experience life as it was then. So those lucky kids a few decades from now won’t have to sit through another boring lecture.

  • People can interact in the Metaverse world without ever leaving their home. As a result, it can help to reduce the energy usage and greenhouse gas emissions associated with real-world travel which will also help to reduce carbon footprints.

    1. An interesting point you have made - could you find an research based example of how much the energy usage and greenhouse gas emissions would be reduced. Are you able to explain further how this would reduce the emissions and the affects of this on the environment and the people?

  • The Metaverse is a double edged sword so we must think carefully when using it
    The advantages of this feature are the ability to communicate comfortably because the name we use is pseudonymous, and this also has a bad effect, as there are some people who use this feature to do wrong things.
    And I want to point out that everyone should have the opportunity to experience the virtual world

  • If people have autoimmune problems like CVID they can go onto the Metaverse and talk with friends they may have made online. People can also see places they might never get to see in real life due to financial or physical problems. For example: A zoo opens a discounted digital zoo online. People who might not have been able to pay for the real zoo will have a chance to see a digital one, and people who physically can't be in a zoo will have the chance to experience one. Overall, the Metaverse is a mixed bag that holds good and bad things for the world. It all depends on how the people of the world act in it.
    And another thing that has many disadvantages, such as the loss of social diversity, where the different cultures of the world will be merged to form a single culture, and if all people were to sit on metaphors, they would not return to their association with their local community, and this would prevent the adoption of social relations and their failure.
    Do you think it is so beneficial that it will facilitate our lives with our interdependence with each other, or is it so negative that it will make us lose our interdependence with each other ??

  • The Metaverse is an unreal environment which makes a person lives in a fantasy and an imaginary life. It provides a lot of capabilities that can be good or bad. The positives of metaverse may be the possibility of communicating with people we do not know in our real life. This helps form new friendships that are more efficient than real life, and also we can entertain ourselves, and see many areas and dimensions that do not exist in reality. The pros and cons of metaverse depend on how people use it.

    1. Do you think that a friend in the metaverse is the same as a friend in real life? Why/why not?

      1. Yes, in my own opinion I think that a friend in the metaverse is the same in the real world. Why, because expert believe that the will act like a digital twin. Which make life more interesting. One question though, is it fine for people to spend more time in the virtual world.

      2. No,I dont think so.. may be afriend in real life be special friend in metaverse, but not all friends in metaverse are friends in real world, because we can have many friends in metaverse that we accept their fiend request on virtual world, and the real cause of their virtual friendship is to follw up my page or they like what I share or other causes but real friendship means supporting you in all your cases.

  • I liked what you wrote there. Your argument brainstorms ideas in my mind that people could use metaverse to do things that are impossible to them in real life as meeting the beloved ones who passed away and hug them. Besides, the people who have physical problems can walk and move free there. Also, to be near frightened creatures as lions or extinct ones as dragons is possible there

  • The Metaverse is an online world. Where you can make new friends, learn new things, experience things you may never have experienced before. It can have a good side. It can be fun and games, while on the other hand, it's the complete opposite. This world can get you too addicted to it, which can ruin your mental health, create diseases, and so much more. People can fake someone they're not, this is called catfishing. Pretty much everyone falls for it, this situation may make you feel insecure and make you hate yourself which can lead to more dangerous problems. Like I said this world has two sides, a good side and a not so good side. I've learnt so much about the Metaverse, but overall I think its pretty risky for everyone.

    1. You weigh up the pros and cons of the metaverse very well intuative_grapefruit. I like that you bring up the problem of people pretending to be something that they are not in the metaverse.

  • The metaverse is an intriguing technological innovation that has the potential to generate new possibilities and experiences. As this world is only a digital twin to our reality, the advantages and disadvantages of the metaverse all fight with one another. Every opportunity is followed by a disadvantage. You may interact with others while simultaneously acquiring new skills. However, the most significant concerns and issues regarding the metaverse involve safety and limitations. Are there any restrictions on what you can do in the metaverse? Would individuals become even more susceptible to cyberbullying than they are now? In a way, the metaverse will always have these flaws and difficulties because it is a universe where individuals are free to do anything they want. They are free to socialize with other people and to design their avatar to their liking. The task is to implement safety measures and restrictions to reduce these issues and create an ordered virtual environment in which people may take part in. In conclusion, the pros and cons of this universe mainly depend on how people decide to use this advancement in technology.

  • I think we can mix many culture into the metavesre and we can create a metaverse culture and this will be wonderful if it is done. By my research it can easily be done with software engineers .

  • The virtual world is an unreal world that completely changed the course of our lives. It created distances between people and weak relations between them. Some people’s ambition has become to obtain money and fame, while others do not know their fate.

  • The most example I can compare metaverses with is: “Metaverses are like stones or wood, and either you stumble upon them and fall, or you build a ladder to climb towards glory and greatness.” Safety policies - revealing your information - dealing with suspicious people - stealing information - etc...) - the second case: and it is through good use (search for what is useful - conducting scientific experiments - getting to know cultures - not leaking anything Personal information - making sure of the people we deal with and reporting any suspicious ones - not forgetting family and friends and spending quality time with them outside the metaverse - etc..) The metaverse has limits so that reality does not get mixed up with the metaverse and you become lost and confused

  • Metaverse is a virtual platform platform that facilitated our lives and I hope that it will be developed further in the coming days because it has many advantages, most notably that it expands the imagination, as it is completely different from our virtual world and also works to expand its horizons and encourage creativity in the world of technology and the development of hardware technologies, but as it has advantages there are Disadvantages, including that it makes the user live in conflict alone, not knowing anything, which affects his perception, his realistic creativity, and his isolation from his world, so it has negative effects on society, since people are addicted, so society will disintegrate. It facilitates education, learning, communication, job search and many other opportunities, so it must be developed to be used for the benefit of the individual and society

  • As we know anything that has an advantage also has an advantage also has a disadvantage and this also applies for the metaverse. The metaverse brings about so many opportunities and benefits to its users such as experiencing improbable and impossible experiences; the metaverse allows its users to experience things they couldn't before due to low standard of living or physical disabilities such as going to outer space or any other thing because the metaverse is hyper realistic and this makes the user to believe that he or she has actually gone to outer space before, another advantage of the metaverse is that there will be more heightened and lifelike interactions between its users and this is good because it promotes socialization and mutual understanding between one another. Now some of the disadvantages of the metaverse includes privacy issues; people worry that the VR headsets have eye tracking technology and that could mean that companies can actually see what we're doing, when we are doing it and where we are doing it, health concerns; prolonged usage of the VR headsets can cause some health complications such as eye problems and depression because the users leave the amazing world and come back to the real world and they become sad and that could lead to sad and this could lead to depression if not handled and there can also be cases of addiction, access inequality; we know that VR headsets cost a lot of money and noy everyone can have access to these gadgets especially those in the rural areas and this challenge needs to be tackled before it's too late, there are many other possible downsides of the metaverse to man and society but I strongly believe that the metaverse hold unlimited possibilities for humanity. So, if these minor concerns are tackled the metaverse will be good for the society.

  • Metaverse is a vast topic about which we can't imagine. But yes I can say that this will have many positive and negative impact on us, it depends on how people are going to use. According to me if this becomes our tomorrow we must be very careful as it might affect our personal space. If this is brought definitely we must set few limitations. And also this is super interesting as we can explore many things!! We had a great discussion with our teachers it was fun and also a bit scary when we think about its side-effects.

    1. What did you find scary about its side effects?

      1. We might get addicted which will take us far apart from the real world, family, friends etc...

  • Man seeks to develop and search for the best, and whoever contemplates a major feature in the nature of the human psyche, even if it differs from time to time and from one society to another, and in modern times technology has constituted the most prominent aspects of human development and its arrival to a place that did not come to mind, but there are many questions in the mind ( Is the development in the field of technology and related to it working on the threat? Has technology begun to control us?) The definition of metaverse is an illusion of an unreal virtual reality. Enhanced, 3D environments) Among the positives that include metaverses are:-
    1_ Strengthening relationships with people and friends
    2_ Expanding imagination in man, expanding thinking
    3_ Connecting the world
    4_ Mysterious experiences full of fun and well-being Among the negatives that include metaverses:- 1_ It affects society and culture 2_ It can become addictive 3_ Isolation from the real world 4_ He cannot see everything There must be boundaries between the user and the metaverse (not to be prolonged in use) It is obligatory to set penalties for the user if he misbehaves and commits a crime

  • My question is: why? Why do we feel the need to transfer everything into a digital world instead of trying to make the real world a better place? Why do we need to spend trillions in creating a coherent, complete and harmonious Digital world instead of spending these Money into transforming the real world into such a place? If we are talking about creating a virtual Paradise, that will never suffice unless we'll all be transferred there permanently. But if we do that, who will stay behind to run the real world? Take care of our own physical bodies?

    1. Because we are in the year 2023 and in this world of ours we depend on technology unreasonably and forget our realistic and real world

  • there are so many people without access to the internet, even people that doesn't have anything to eat or drink water.....solving that would do more to the humanity than a pair of headsets that isolate us from the real world.

  • The Metaverse’s Effect on Mental Health
    The metaverse could change our lives by addressing mental health problems such as anxiety disorders.

    It can be used to treat anxiety disorders by providing individuals suffering from such disorders with an environment where they can control their surroundings. It could also provide an opportunity for people to experience things that they may not otherwise be able to do in real life, such as the sensation of flying

  • The first time I heard about the Metaverse was a long time ago, so what I knew at the time was that it would evolve from virtual into reality. It was like a dream for me, but surprisingly, there are opponents. I didn't understand at first, because the children thinking is cute, he may be able to do many things. For example, I have always dreamed of flying. Like butterflies and birds, maybe Matvris helps make it real. This is a point in Matvres' favor, but don't let it distract you from the negatives that can happen in our lives as human beings. In your opinion, is Matvris really worth all the hype, or is it just a simple virtual reality development? And is there a possibility that the end of our lives as humans will be the beginning of robots? (Or is it just absurdities)

  • the idea of a metaverse is cool but it will stop
    people from going outside and doing stuff.
    Instead of walking over to the park to meet your
    friends, you'll just put on your headset and meet
    them from the comfort of your bedroom. Not to
    mention the fact that people could become more
    self-conscious because they have this avatar in
    the metaverse which they might want to look like
    but in reality, they are who they are and they can't
    change it.

  • I think metabrse is pretty good In it, we communicate with others in different countries and help them solve their problems, for example. Through it, we can imagine and create a project that will benefit us later, but I think that its risks and disadvantages affect its advantages. One of its drawbacks is the loss of its users' ability to communicate in the real world. Addiction to metavrse and spending more time with it may lead to an unwillingness to acknowledge the existence of a world other than this virtual world, and thus lose contact with the physical world. But it is certain that any program of modern technology must have peaceful measures that protect people from addiction and isolationIn the end, I hope that users wake up and not lose sight of its dangers and exploit it in major projects and not be drawn to their personal whims.

    1. interesting points educated_saxophone. Can you talk more about the projects that could take place in the metaverse that might benefit us later?

      1. For example, when we communicate with other countries through the Metaverse, we get to know their problems and what they need. We try, as much as possible, to build a project that serves and helps them. Metaverse sometimes enters into commercial markets and the exchange of goods. Smart devices will allow access to virtual spaces, where robots act as a mediator to connect the virtual and real worlds. Creating three-dimensional games that will be successful through which we highlight advertisements that market our country’s products. It is also possible to create meaningful interactive stories that benefit people in their lives.

  • By looking at the beginning of the idea of the metaverse we will find that it all began with a small word: “metaverse.” A word from the Greek language, and it consists of two parts, (meta), which means (after) and (universe, meaning the world), and the intended meaning: a world beyond reality. The creator of this world was neither an inventor nor a genius in communications engineering nor a "magician", but rather an American science-fiction writer, "Neil Stephenson". He published in 1992 a fictional novel titled "Snow Crash", its heroes he made virtual internet characters meet in 3D buildings in virtual reality environments.

    Zuckerberg picked up the thread, borrowed the idea of ​​what the writer portrayed in the novel, and worked to embody this by programming a virtual world via the Internet that he called "Metaverse", and recently he called "Meta" on (Facebook).

    Unfortunately, our smartphones today are not qualified to keep up with it, because they are not designed for three-dimensional spaces. So we won't need it when we enter the metaverse world. Entering that new world will not be through computer screens and smartphones available today, but rather thanks to virtual reality glasses such as those being used in video games today.

  • The virtual world will allow you to be what you want, and with the use of the virtual world, our world will develop and progress. For this, there are advantages to the virtual world, including:
    1- The ability to differentiate between different types, technologies and real-world applications.
    2- Leisure and entertainment.
    3- High scientific value in addition to the value of education.
    Also, there are negatives to the virtual world, including:
    1- Eyestrain due to frequent viewing of virtual reality programmes.
    2- Exposure to addiction to the digital world.
    3- Reducing human contact.
    That is why the virtual world must be used, but little use so as not to distract our thinking and also work on its development and progress, which helps the development of our world and our country.

  • I think it will have greater use when we don't think this as a place to socialize t but rather as a internet in different dimension.
    For example, clothing brands can set up their shop and we can online shop for the we do not have easy access to. Medical school that teaches risk operations in real life ( though this level of interaction is in far future).

  • The metaverse can improve skills and training methods. The metaverse will allow interactive gameplay and simulations for learning. Employees could learn to operate a machine as if in "real life" or practice a sales presentation for a big-money client

  • I don't think this would be the time to define Metaverse. The definition in one word would be 'Beyond' Beyond one's understanding, beyond one's imagination, beyond one's creativity! Because what is defined today, becomes something else tomorrow and it is not something that can be contained within a box or few words.

    In the field of medical sciences, it may prove to be a miracle. However, when it comes to personal things, it may prove to be a disaster. Even in a populous country like ours, where the internet users are humongous, bringing those into task for all the nasty things that they do, is seemingly a challenging one. There aren't enough cyber laws in place.
    If we find the right people to interact on topics of our choice and interest, then it's going to be a haven. I had always loved to visit as many places as possible across the Globe. Imagine all that happening with Metaverse. Walking through the Louvre or moving around with kangaroos, all sitting here in the sofa of my home at Chennai city, India.
    Imagine the blurring lines between students across the Globe, sharing their perspectives, thoughts, ideas, knowledge! It would definitely make the entire planet a global village.

    Imagine what it could do if metaverse is going to expand and proliferate everywhere. Like spider man says, with enormous power comes equal responsibility. But in today's scenario, many want power but not want to take responsibility and accountability for their action. How many people are subject to mental stress, depression because of hurtful things said in online.
    We can't conclude on what metaverse can do today. Yes, it comes with many good baggage and equally bad ones too!

    1. I very much like how you have differentiated between the professional and the personal consequences of the metaverse. Why do you think that, in the metaverse, the theme of responsibility is so much more difficult?

      1. Thank you so much for liking my perspective. In metaverse, there are so many faceless people out there! We don't even know who they are really! For instance, let's say using Robolox, somebody demeans the other one, instigates to do something nasty in the gaming arena! Who would take the responsibility for the mental stress that one goes through which sometimes even lead to loss of life! Is that faceless person going to take responsibility for his action or the Robolox! Though even for internet usage there are laws! Do you think Face book can actually be put to task for all those comments which are posted by some fake ID that caused some havoc or disaster! No, right! Then in case of metaverse, which is a virtual universe, who would take responsibility for something that goes wrong!

  • Yes, we got to know the metaverse. Our teacher held an online meeting, in which we discussed how the metaverse changed the course of our lives, and we also learned about its pros and cons.
    In this article, I will explain more about these ideas
    In my opinion, the metaverse has its pros and cons for society, including:
    It made people more introverted and they spend most of their time on social networking sites such as Instagram, YouTube, Twitter and Facebook.
    And people appeared on these websites who negatively influence the viewers because of the topics they watch, so we must review behind our younger brothers to know what they watch and advise them to stay away from bad and stupid things and alsoIt makes individuals unable to sense reality and their attachment to virtual reality, and this makes them hate reality and love to stay on their smartphones.
    But from another point of view, there are positives for it as well. Among its positives are entertaining people in general through means of communication and electronic games, getting to know other cultures to take positive things from them, facilitating communication between people and developing learning methods.

  • The Metaverse is a virtual world, which is simply a computer-generated environment in which people interact with each other. If you wish to enter the world of the Metaverse, you must create a virtual copy of yourself that will represent you. It also has huge economic prospects, and here I come to clarify my answer. I always say that everything has pros and cons, that is, it is a double-edged sword that may be a good thing for society because it connected the world and removed physical distances, an immersive experience mixed with fun, and various job opportunities, the development of online learning and education, but what is the use of all these positives if that It will affect my culture and habits Metaverse negatively affects cultures and societies, merging different cultures from the world into one culture is the loss of cultural diversity, and the biggest dilemma is the loss of people's sense of reality, addiction problems, and mental health problems There are many other negatives, but as a conscious person, I will not allow it to be forgotten My culture and traditions. I've learned one thing no matter what my society has done to To be what we were created for , we don't make our entire lives through cell phones

  • Today I got acquainted with the topic of the second week, which is Metaverse. With regard to my information on the subject, it will be limited to how technology has developed and how it has affected our society. Metaverse is an amazing topic to move to a new world in all aspects of technological development, but I see that from the bad side is people's lack of awareness of the correct use of technology by using it incorrectly, which led to some people's fear of this development and their vision is not good for the world, so awareness must be made on how to use it, and I think that it should It lays down the laws in Metaverse are the experts in this field

  • In my opinion, the Metaverse is a place where humans and software agents interact with one another. It will honestly be pretty cool. It will have many advantages like
    It will make impossible things possible; so many things people think are impossible will become possible. It will allow you to have experiences you otherwise wouldn't have.
    It will allow more equal access to virtual experiences; The Metaverse could be an equalizer, it will give people access to existing experiences that they couldn't have access to because of things like cost, distance or disabilities those things might not even matter in the Metaverse.
    There will be heightened social connections and lifelike interactions: Users can expect not only to have new experiences in the Metaverse, they'll also be able to share those experiences in real time with friends, family or anyone they want, as if they're together in the real world. The Metaverse will enable a better social experience than today's internet.
    and so many other advantages

    1. I think your point about the metaverse being an equalizer is interesting, especially the example of people with disabilities. Could you think of a counter-argument for how the metaverse could exacerbate inequality?

    2. though the metaverse can be an equalizer it can also cause inequality. Example people with disabilities can do a lot of stuff in the metaverse but the metaverse is actually expensive. People without money cannot make use of the metaverse which kind of makes people who have the money to use the metaverse higher in rank than those who don't have money to use it. That actually makes the metaverse a cause for inequality.

      1. Crime and Punishment in Metaverse
        Given the revolutionary nature of this new digital system that simulates real life with all its aspects, I believe that any mistake that may be committed in the real world can occur in the virtual world, so this made me wonder, (for example) in incidents of abuse, the condemnation of symbolic identity and making it responsible for what It comes from actions in Metaverse??

        And there is another question, how will the crime be proven in the world of Metaverse?!
        In our real world, physical harm is an element of proving the crime, while in the metaverse world, it will be difficult to prove damage, loss or injury to the avatars.

  • The Metaverse is basically a virtual world and in my opinion, I feel that a lot of boundaries need to be made to prevent data loss and others. I also feel that the Metaverse is just a vision waiting to be materialize although not a lot of people would accept that

    1. Why look at the negative!
      It is true that the Metaverse is a vision waiting to be realized, but I am confident that it will come true because it is beautiful, useful, interesting and wonderful, and it has many positives, as well as negatives, but every website on the Internet has negatives, and everyone has negatives... Perfection is not our quality and it is not characteristics of anything.
      Thank you for your answer. I looked on your side and you had a good opinion, but I have a question for all of the experts and speakers who will be watching. (Will the Metaverse still be around over the years, or only when it shows up and people are excited to try it, and then it won't be supported or looked at?)

    2. Hello assertive_atmosphere,
      I disagree with your comment because I feel the Metaverse is not just a vision and a virtual world but another world where you can socially connect with friends, family strangers, etc virtually, although I agree with you when you say boundaries need to be made because the disadvantages are endless as well as the advantages. Don't you think as the next evolution of social communication as "Meta defines the Metaverse" we should embrace this new discovery starting with the advantages and then moving on to ways to fix the disadvantages so the Metaverse can be a real safe place?

  • The creators should make the rules because they created the simulation; they should, in my opinion, have the authority to make rules because, as the popular saying goes, if you want to understand how to make good use of something, you go to the manufacturer's or creator's manual, and I also believe that if users break the rules, they should pay fines or be barred from participating in specific experiences. Yes, I strongly believe without any doubt that the creator should establish the rules.

  • I am of two minds about who should make the rules: the users and the administrators.
    I say the people because much like in political systems I believe the people should have a say in how they should be treated if they break these laws or what laws there should be; an example of these laws should be: “No One Is Allowed to Use Their Anonymous Appearance to Insult, Offend or Abuse others”, as this has been a serious problem even before the advent of the Metaverse.
    Now the Leaders who enforce these rules are the admins, which are people appointed by the government, the owners or even in some cases voted by the people. There are multiple cases of admins being the people in charge such as, in a platform called Roblox, now most people with good access to the internet have a Roblox account and every now or then we have all encountered someone getting banned by an admin for breaking the rules, and because of that the platform may have some exploiters still out there but now there doing a pretty good job

    1. You make really good links to parallels in real life.

  • Yes, I think it's a great topic to talk about.
    I know the Metaverse is a virtual world and a computer-generated environment in which people interact with each other.
    Metaverse technology is not bad and not good, as it has pros and cons, and among its positives is connecting the world and canceling physical distances, and it can be used in education, as it was benefited from under the conditions of Corona, and it also provides people with good and different job opportunities, and it can be from inside the house .
    It is possible that metavirus technology is bad because of many things, including the large spread of cybercrime that threatens all Internet users, which prompted all governments in the world to combat it, and one of the effects of metavirus is the negative impact on cultures, which led to the merging of different world cultures into one culture, which led to loss The beautiful cultural diversity, and one of the most dangerous disadvantages of metavirus is addiction, where the person becomes unable to leave this virtual world and needs it, such as his need for food and sleep. One of the groups most affected by it is children and the exhausted, and children and adolescents are affected by virtual bullying as well, as the Internet is a harsh place and People tend to be harsh and do not accept people's differences, and they write negative comments towards others, which affects the psyche of those who receive these comments.

  • metaverse is a space represented by digital representations of people, places, and things It is not just a game or a program, but a virtual world on which the world will depend greatly in the future If it is relied upon, it may build a new economy for the world And the bright side is that he will be able to make just an experience that you want to experience possible with ease, as we can do many areas that we have always dreamed of, such as social communication, entertainment, games, and work, which will be more realistic And the bad side is that it may make people live in delusions and abandon the real world, which causes a lack of acceptance of the things around it and spending a long timeI believe that the person who has to control this site is the user, because this topic is built to meet the individual's personal need.

  • How do we all know the Metaverse is a safe space? In fact, we don't know yet. There are some good things about the metaverse, then there are always the downsides. Some people may act more ill-mannered than they do online to feel good about themselves though it is possibly bringing others down. It is possible that they are also able to make fun of others and get away with it, which is an issue. Some may be bullied by their random generated names such as "pink_pegasus" or "really_rude" and it is not okay that people have to go through this all because of their name that they didn't pick. Let's say that a new shop has opened, and you need to spend money however you don't have the money so you need to waste actual money to receive it. This is a waste of money for the person. There are also some pros to the Metaverse such as enjoying yourself in a virtual world and doing anything you were destined to do that you were unable to do in the actual world. You can also interact with people around the world who may encourage you to be better or motivate you to be someone in this world. Those are the type of people who would make the world a better place.

  • The metaverse can be really great but I believe that with advantages come disadvantages like
    Limited participation for some; simulator sickness is a form of motion sickness that users can suffer during immersive experiences. Technological advances address the latency issues that cause motion sickness, some users may have trouble with fully immersed experiences in virtual spaces. Individuals with auditory or visual disabilities may also have difficulties in the metaverse.
    Higher equipment costs; Individuals and enterprises alike will have to shell out some cash to get into the metaverse. Individuals will have to buy the technology that's needed to participate, such as VR headsets. Companies are looking at greater costs as they determine what they'll do with the metaverse, when they should start making investments and what capabilities they'll have to purchase to reach their objectives. This is a disadvantage

  • Another safety feature that can be put in place is an APPROPRIATE PENALTIES
    When a crime is committed in the metaverse by a user, the appropriate penalties will need to be in place. But it becomes a little more difficult when we come into the virtual world from the real.
    The idea of crime within the metaverse has been discussed in many ways, as it's hard to determine whether a virtual crime can be considered the same as a real one. Let's say, for example, that a user within the metaverse begins to act very inappropriately towards another user. This could mean abusive language, harassment, or something similar, but can it be considered the same as that in real life?
    Of course, if a user is verbally abusive online, this can quite easily be considered as flat-out verbal abuse in any case. But if a user tries to stalk or harass another user's avatar within the metaverse, can this be considered a real crime? If so, what kind of penalty should be handed out? If not, what is the alternative punishment for the user? Again, this is something that metaverse lawmakers and regulators need to determine before letting things get out of hand.

  • I am very much looking forward to using Metaverse, especially the Sandbox platform on Metaverse, because it will enable me to build my home, office, and even my community and with whom I will communicate, and otherwise it will enable anyone who works in selling real estate to facilitate his work through renting or applying it. For me, this is wonderful because I I will be able to chat with my favorite stars through it

  • I believe the meta-verse is an amazing thing as you can almost be, do and create anything. Besides that it should come with some boundaries. I believe some things should not be allowed even in the virtual world. For example: bullying and things that may be offensive to some people. The virtual world has many possibilities and is meant for entertainment, but if people are unkind, it may ruin it for that person. In conclusion I think the meta verse is amazing and should be enjoyed by everyone but still should have some boundries.

    1. I agree with you because if they don't set laws for metaphysics, everyone will deviate from the rules of normal life

      1. Can you think of any examples of when this might be a good thing?

        1. Metavirus is good sometimes, for example, when the emergence of Covid-19, people were forced to learn e-learning remotely, and from here people were forced to do it.

    2. I agree with you. I suggest a solution, as a conscious child, that we shoot instructional videos and publish them on Metaverse to reduce bad morals such as (bullying, lying, theft, and other such morals) or that we write an advertisement on how to reduce these morals and publish it in public places or we publish it on Metaverse

  • Well, if we talk about this, I honestly don't find it a good thing, I mean in the end it's an artificial intelligence that can't live up to a human level.
    But recently, a lot of opinions have appeared, some of them are opponents. Some of them are supportive, and some of them are confused between the two parties because he find the benefits of it greater than the harms, and vice versa....
    And with all these conflicting opinions, we can say that there is some awareness beginning to spread regarding the matter, the issue is not different from any other issue, climate change, pollution, and even wars and political crises .... Each story has who is with and who is against, and in the end will cut doubt with certainty.

  • Blockchain: It is a decentralized encryption technology, that is, there is no one who controls the operations that take place through it, for example, there are no government agencies controlling the course of things in it, not even companies that manage and organize work in it, and they record all transactions that occur within the digital world in ledger It guarantees the rights of investors.
    In Metaverse, he will use the Decentra lannd platform, which will be supported by the blockchain and also supported by the most powerful digital currency in the world, which is Ethereum, and it is an electronic game that allows users to create and invest content on a large scale, and enables the person to build, sell, buy, and sit with friends as well. There are many platforms in Metaverse other than the Decentra lannd platform that enables its user to access what he wants, and this alone is sufficient to convince others of its advantages

  • Metaverse is an unreal world created by man in imagination, in which man goes through new experiences that he did not go through in real life for several reasons, including material or physical problems, or others.The metaverse has its negatives and positives. One of its negatives is that it mixes the cultures of peoples, and among its positive aspects is that it works on entertainment and spreads happiness in the hearts of people. It also saves money and effort. Do you advise people to use metaverses???

  • My confidence when I am talking about metaverse is based on my knowledge and understanding of the concept.
    However, it's important to keep in mind that the metaverse is a complex and evolving concept, and there are many different opinions and perspectives on what it is and what it could become. So, it's also important for me to be open to new information and ideas, and to approach the topic with a willingness to learn.
    Now, in terms of why people from different perspectives might have different opinions about the metaverse, there could be several reasons. Some people might view the metaverse as an exciting new frontier that has the potential to revolutionize how we interact with technology and with each other. They might see it as a place where people from all over the world can come together and collaborate on projects, play games, attend virtual events, and more.

    Others might be more skeptical of the metaverse. They might worry that it could become a breeding ground for addiction, cyberbullying, and other negative behaviors. They might also be concerned about issues such as privacy, security, and control, as the metaverse would be controlled by a few powerful companies or individuals.

    In addition, people from different industries or fields might have different perspectives on the metaverse. For example, a gamer might be excited about the potential for new games and immersive experiences, while an architect might see it as a new way to design and collaborate on virtual buildings and structures.

    Overall, there are many different perspectives on the metaverse, and people's opinions are likely to be influenced by a range of factors, including their background, their experiences with technology, and their beliefs about the future.

  • Metaverse is an important discovery in the modern world, especially in the field of electronic development, because of its advantages in
    1 in training students to perform virtual surgeries
    2 in creating new job opportunities and achieving material gains
    3 that may be used in creating new and useful games for children
    4 that may lead to the development of education Learning and sharing information with people from different regions when they are in a virtual class
    * But I think that it has negatives that are no less important than its positives, including
    1 that may lead to mental problems for humans such as autism and detachment from reality
    2 People may lose their connection and communication with the real world
    3 It may happen Addiction to virtual reality among young people and children, especially when they play games and spend long hours leaving their work and studies

  • With the metaverse people can be able to travel through virtually anywhere in the world simply by strapping on a headset. In addition, when you physically visit a destination, you will have access to guided augumented reality tours that will enhance your travel experiences and help you learn more about the destination. The metaverse is the amazing 3D enable digital space that uses virtual reality this may be good or bad because the more people use the metaverse the less people travel .The metaverse allows you to experience 3D travelling experiences this is good because the people who can't go to the those places can feel and imagine the places in their brain but also if the metaverse upgrades in the future most people might stop traveling because they have all the things they need to travel in their homes and this is because the metaverse has online platform and amazing resources on a single device.

  • I liked the idea of ​​the virtual world very much, because there is a paper progress for many countries, and when the idea is circulated, it will attract a lot and develop minds, because it has a vision for the future and progress for the present.

  • What I learned during my participation in this topic about the concept of meta is a world similar to the virtual world, meaning that we can do whatever we want through it or do what we do in the virtual world, but in a more enjoyable way, and also there are different points of view and opinions about meta, for example. And bad in other respects. I consider it bad because it will affect our relations in society. Everyone will be preoccupied with using meta. I do not think that its use will be available to everyone. Also, it is not good because it does not fully preserve privacy. I consider it good on the other hand because we can do boring routine things more fun on it and also There will be evolution in our world

  • The metaverse is essentially a virtual space where people can interact with each other and digital objects in a more immersive and interconnected way than current online platforms. It could potentially lead to new opportunities for socializing, learning, working, and entertainment, and it may also provide solutions to some of the physical limitations and environmental issues that our planet faces.

    However, there are also potential drawbacks to the metaverse, such as the risk of addiction, isolation, privacy concerns, and the possibility of creating a digital divide that may exclude certain individuals or communities. In addition, the development and management of the metaverse will require careful consideration of ethical, legal, and social issues, and it's unclear who should be responsible for setting and enforcing the rules.

    In terms of explaining the concept of the metaverse, I am very confident that I can provide a clear and concise explanation, as it's a topic that I have been trained on extensively. However, the opinions and perspectives on the metaverse may vary depending on individual experiences, values, and beliefs. For example, some people may see the metaverse as an opportunity to connect with others and explore new possibilities, while others may be skeptical about its impact on real-life relationships and human connection.

    Ultimately, it's important to consider both the potential benefits and risks of the metaverse and engage in ongoing discussions and collaborations to ensure that it is developed and used in a responsible and ethical manner.

  • I think the metaverse presents a fascinating op- portuity for us to interact and explore in anew digital world. It has the potial to be revolution-ary, with powerful lmpications for communica- tion, education, and enteretainment. How do you think about it?

  • Although the technology has some valuable as-pects, there are also some concerns. Metaverse s technology is based on the objective of trying to create a smart economy that is built on artificial intelligence and autonomous organi- zations, but there is also ageneral concern about how this technology can be used for ablockchain project that is focused on intelligent social contracts , such as the ability to make predictions.

  • The metaverse is an immersive virtual world that allows people to interact and experience a digital reality. While promising, it also poses risks that require boundaries.

    Privacy and data security are concerns, as the metaverse collects vast personal information. Boundaries must protect users' privacy and prevent data misuse.

    Like any social platform, the metaverse risks cyberbullying and harassment. Boundaries can ensure users feel safe and respected.

    Addiction is also a risk, as the metaverse is highly engaging. Boundaries should promote responsible use and prevent overuse.

    Discrimination and bias may emerge in the metaverse. Boundaries can advance equality, inclusiveness and prevent discrimination.

    The metaverse will feature user content that requires moderation. Boundaries must regulate hate speech, violence and other harmful content.

    In summary, the metaverse offers opportunities but also risks that require boundaries to ensure an ethical and secure experience, including: safeguarding privacy and data, preventing cyberbullying and addiction, promoting inclusiveness, and moderating content. With proper boundaries, the metaverse can be developed responsibly. But without them, it poses threats that outweigh its potential benefits.

  • In the end, the futue of technology is in the hands of the people who use it, not those who create it - Roger Ebert.

    1. I agree because... technology do rely on people who use it than the one who created it for instance when Alfred Nobel invented the dynamite bomb he was also sceptical wheather it will be useful for the world or not but at the end it depended on the people who was using it whether they used it usefully for the world the same applies to metaverse it depends on the way we use it .It could be useful or dangerous.

      1. I agree because... Yes, this is true. Technology has damages and benefits for the person who uses it according to the way it is used

  • A good discussion might be held about metaverse is ...
    how can educators, teachers and schools get benefit from metaverse technology???

    Metaverse in the education sector enables learners to attend virtual classes remotely while experiencing elements of the real classroom. As I have read recently , Education and technology companies are working towards removing physical barriers while making them more immersive, engaging, and communicative‏.
    By using metaverse they can make learning more fun .students will never forget such so real settings .
    what do you think here?

  • Metaverse combines elements of the traditional Internet and social media on the one hand, and entertainment activities on the other hand, so that users can spend a full time inside a virtual world all at the same time.
    On the other hand, Metaverse also changes the way we develop new things. For example, Formula 1 uses dual models of cars, with the aim of creating a great car race and sharing it in the virtual world. In the field of medicine, the doctor will be able to use equipment Inside Metaverse, which makes him able to operate on patients.

    In Metaverse, you have to design yourself a virtual character and identity, and I think this has its pros and cons:
    Positives: For some people, this virtual identity gives them the opportunity to reveal their personalities or the dimensions of themselves that they were not able to show in the real world, and gives many confidence that they did not have in the real world. Cons: In fact, I believe that no matter how flexible and interactive you are within digital environments, this will lead to the user's disconnection to the real world, and his weak sense of what is happening around him in terms of events, which affects not only his social behavior, but also his mental and psychological health as well .

  • Yes, I believe that the metaverse would be beneficial to society because it would be a virtual world that could be accessed through a VR headset. The metaverse would also be beneficial because people would be able to change their appearance, and I believe that you would be able to create wonderful things out of the metaverse, such as a robot dog or a talking bed.
    I believe I felt very confident in approaching this topic because it was novel and creative; it was all up to my imagination. I believe I was fairly certain that the perspectives held opposing views on this particular topic.

  • I think the impact of the metaverse will depend on how it is designed and how it is used. Some people see the metaverse as a potential future society , where people my spend a significant amount of their time in virtual objects and envi - ronments . others see it as a tool or platform for conducting business , education , or other activ- ties in a virtual setting

  • The virtual world is a computer simulation, usually in an environmental or three-dimensional image.
    2-Cooperation 3-Indulgence
    And the virtual world has importance in education and training, and from my point of view it is a double-edged sword that has negatives and positives, and among the most important positives, for example
    1- Providing a three-dimensional virtual environment that allows transformation, looking and flying within it and experiencing its reality
    2- Shows the real measurements and the natural shape that is commensurate with the human vision of the sizes
    As for the negatives, it is the most important
    1- Limited use due to the high financial costs of purchasing the required equipment
    2-It leads to eye stress and damag

  • In the simplest terms , the metaverse is actually just the internet but with VR added , and all the new protocols , standards , tools , and tech that needs to be developed to make that a comfortable and user friendly experience . That's all really . It's not owned by anyone just like the internet isn't owned by anyone and is just a concept and tech that's being developed at this point by many different people and companies , similar to the early days of the internet .

  • It reminds me of the PlayStation virtual thingy sony
    tried with the ps3 (non VR) called PlayStation home.
    I don't actually know anything about it, but I'm
    curious to see how it develops

  • Metaverse: “It is an artificial intelligence consisting of many technologies, including [virtual reality] and [augmented reality] and [web technologies] and that it is not a specific type of technology, but rather a set of technologies that have been developed over time and its uses were in the platforms of the virtual world Like (Second Life) Among its advantages: “(sharing and interacting with friends and people), (sharing hobbies without bothering or incurring costs or responsibilities), and (reducing crowding and saving time).” Among its negative aspects: “(Isolation and that it causes real harm to individuals and societies).”

  • The real fact I really don't know about metaverse before our discussion. And after the discussion I came to know several things about the metaverse and Virtual reality VR. In many technology we have both negative and also positive sides. Metaverse also same as it is.
    Positive sides of Metaverse:
    • Through Metaverse we we can able to visit many places without visiting.But the truth is it is not real
    • We can interact people around the world but it would not give us a real happiness.
    • It makes learnings easier.
    • Metaverse contribute to the country's economy.
    • It emits greenhouse gases and this would also result in climate change .
    • The rate of cybercrime would go high
    Nowadays people spends more time with gadgets than with people. The growth of Metaverse can also reduce the time of interaction with our family..
    Even Though Metaverse is called as twin of the real earth but the fact is it's not our mother planet...

    1. Overall, do you think the metaverse is a good or bad thing?

      1. I think it is a mixture of both good and bad things. As I mentioned in my comment everything has a positive and negative sided.The only thing is what we adopt to us.

  • The metaverse is a virtual world in virtual reality, it can be good in some areas, and bad in others. The metaverse can be good because inside of it you can practice events to make them perfect in real life, make new friends, and socialize with friends. It can be bad if people get addicted to it, because they won't be able to function in the real world, if they are in the metaverse most of the time. Metaverse users should elect other users to moderate and make rules that they and bots can enforce.

  • Is it right for people to send so much money on the metaverse ?Who might say yes? Who might say know no?
    I might yes because if they don't then who will, I thought this is beneficial to all of us, though they are people who don't use it they also benefit from it indirectly in some way.for example if your friend tells you and him or her shall meet at the movie theatre of course its her to pay for the tickets though you have not been in the metaverse it will have infested some excitement in you.I'm like so why don't you send some money in the metaverse if you have enjoyed its amusements and why should it not be right.

  • I loved the virtual world for one reason...that I can meet my father who is traveling in search of livelihood and I haven't seen him for years..this technology will allow me to meet and see my dear father and to communicate as if we are on the ground..thank you metaverse

  • While the metaverse could make you
    experience any environment, the
    disconnect from the real world could
    seriously impact our mental health. Zoom
    fatigue was a concern when individuals
    spent too much time in virtual meetings.
    The same could be seen in a more
    aggressive form with a wholly virtual world.

  • Impact on Kids
    The development of new technologies can harms kids. When a child has a working parent, it is difficult to track what their kids are doing online, and the challenges continue with the metaverse. The metaverse can be a threat to the physical and virtual well-being of a child. It can be of negative impact kids and teens in the following ways:

    It can cause physiological damage.

    Manipulate.
    It can "create high-speed feedback loops in which user behaviors and emotions are continuously fed into a controller that can adapt its influence in real time to optimize persuasion. This process can easily cross the line from marketing to manipulation."

    Cause psychological risks.
    Through constant activities, the brain and individual eventually tend to rely on that experience to feel good, and eventually to feel normal. In other words, the individual has built a dependence on the metaverse and become addicted to it, both psychologically and physiologically.

    It makes it easier to believe in false information.


    Internet gaming addiction.
    Games can become addictive and teens then to forget everything they need to do and their minds will always be on the game they are playing examples of games that are very addictive like Roblox, Call of Duty Mobil.

  • Metaverse is the attempt to make all physical
    interactions into VR digital experiences. Like a VR
    'everything app'. In my opinion, there are two main
    reasons why this attempt won't fly:
    1. It's made by Facebook who's known for
    gathering way, way too much data on user
    behaviour and is generally disliked within early-
    adopters.
    2. VR devices are still not nearly as popular,
    accessible and affordable to evolve from a
    niche gimmick into an everyday tool like the
    smartphone.

  • Chamath Palihapitiya, who joined Facebook in 2007
    and became its vice president for user growth, said
    he feels "tremendous guilt" about the company he
    helped make. "I think we have created tools that are
    ripping apart the social fabric of how society
    works,"

    1. Hi @fair_pineapple, do you have any thoughts about what specific impact Chamath Palihapitiya may be referring to?

  • I agree that more sense will definitely make it more realistic but I think it's quite doable. I'm surprised the elements of smell hasn't been already introduced since I think it's hug one. Mini cartridges on the headset with chemicals that can reproduce hundreds of smells based on mix dosage all triggered by the program parameters- for example the developer would trigger the release of manure smell when you go by ahorse farm during your hike . Something similar could be achieved with taste.There is so much artificial flavouring available from coke to bacon. Regarding temperature the headset itself could become cooler or warmer to simulate the environment you're in. My point is none of those is really out of reach.

  • VR tech really interacts with only two of our senses: sight and hearing. Our actual experience with the world is much more than that. I'm not going to get an immersive experience of going on a hike if I can't smell the pine on the breeze and the sun warming my cheeks.

    If I am experiencing something strictly through my eyes and ears, then whether it's through headphones and a screen is really no different than a VR headset. Except with the VR headset there is an intense sense of being disconnected from the actual world that is around you. Instead of feeling fully aware of some other virtual realm, it feels more like you are wearing horse blinders blocking you from actually experiencing the real world.

    I don't see this fundamentally changing untill the tech is able to induce more sensory experiences. Possibly some sort of direct brain stimulation could work. But this is decades away at best. It's possible you'd need to be born with the right interface for that since nature brains may simply not be wired to accept artificial input in a way they can understand.

  • Imagine a world where the creators of this world do not impose your actions on you, do not force you to do something. Imagine a world where you have a lot of opportunities for spending time or fulfilling your desires. Where if something is missing, you turn to other users and together you get the virtual world features that you need. Where the management of this virtual world is carried out jointly with you and where you can be part of a society that develops your virtual world, making it more fair and convenient. In other words, this is a world that people themselves create and where the creators act only as a tool that helps to realize your needs and creates conditions for an almost full-fledged life in the virtual space. And at the same time, you do not feel like someone's puppet or a person who collects behavioral data for other advertisers.

    I am very inspired by such an idea and very much wish to create a world where you can live by your own rules and be able to fully realize yourself. And I am sure that current technologies allow us to create such a metaverse, and I am sure that we will succeed...

  • Imagine a world where you can choose when the laws of physics apply and when they do not. A world where you could be anybody you want, a soldier, a pilot, a racer, or just a normal person working at their desk?

    Think of a world where you could visit places by travelling instantly just by the click of a button and see them with your own eyes. In that world where it is possible to have objects that do not necessarily look like what you see in the real world.

    What if your home has a decor with a miniature version of the solar system floating in it, for your visitors to see? Or say you have a piece of land, could it be a park where people can experience anti- gravity and play with objects?

    Or your next business could be a shoe company where people can check them out and purchase so that it is shipped over to you?

    The #metaverse is going to make all these things happen. The #technology is there, it just needs to get better.

    Even though this is scary, it is going to be the future we shall live in, because if you have visited the Facebook's current definition of the "metaverse" it's quite addictive, just like Facebook was, back in the days.

  • The metaverse could also make it easier for executives to visit a factory, distribution center, or construction site on the other side of the city or the world, letting them assess the current state of things, simulate the impact of changes, and collaborate with far-flung employees to solve problems.
    With the rise of the Metaverse and augmented reality (AR), the possibilities for creating multisensory experiences have become limitless. Multisensory experiences in the Metaverse and AR have become increasingly popular as technology advances, providing users with a more engaging and immersive experience. we can create a fully immersive experience that engages the user on a deeper level, resulting in a more emotional and memorable experience."

  • The metaverse is a high defination interface where humans can interact in an alternate reality. The metaverse presents unlimited possibilities both good and bad.
    positives of the metaverse includes:
    1- Connects people to advanced experiences.
    2-places focus on social interactions.
    3-creates better ways to communicate.
    4- Gives users easier access to explore,work,travel,engage in shopping .

    negatives of metaverse includes:
    1-Cyberbullying.
    2-likelihood of bad behaviour and privacy violations.
    3-simulator sickness( a form of motion sickness linked to interaction with a simulated environment).
    4-Potential for addictive behaviour to some people. They may lose 'the ability to distinguish reality and virtual reality' Mintz said.
    5- Security issues.
    To sum up... as cultured_television rightfully stated ''the Metaverse is a mixed bag that holds good and bad things for the world. It all depends on how the people of the world act in it''.
    Thanks.

  • During class, we discussed the ethical side of the metaverse. Is it right to give everyone, no matter their conditions, access to the metaverse? Could the metaverse be a medium for bad actors in the future? We also discussed whether or not we personally would join the metaverse.

  • During class, we discussed the metaverse, specifically the benefits and pitfalls it would have. I personally believe that the metaverse could, at first, be very beneficial. But as time passes, it could become detrimental to our society, in the same way that social media causes mental health issues.

    1. Can you find any comments from other students that give ideas for how to prevent the negative implications of the Metaverse?

  • ✩ Some uses of virtual reality include :

    1- Training and education : Virtual reality can be used to improve the learning experience and provide practical training in various fields .

    2- Electronic games : where virtual reality can be used to improve the gaming and animation experience .

    3- Tourism : where virtual reality can be used to provide a tourist experience and imagine tourist sites .

    4- Medicine : Virtual reality can be used in training doctors , diagnosis and virtual surgery .

    5- Engineering and construction : where virtual reality can be used in the design and construction of buildings and civil engineering .

    6- Film and television production : Where virtual reality can be used in film and television production and to improve the viewer's experience .

  • The metaverse is basically virtual reality where people have lifelike experiences online. The metaverse is a bridge between your reality and imagination. For example introverts......Introverts who depend on the metaverse to interact with various people around the world without being afraid or shy and so on knowing fully well its just characters they can see not your human form will find comfort in the metaverse and will get addicted to it and will not be aware of time in the real word. When it comes to their reality will they really be able to still interact with one mind? Theyll find it hard to express themselves in the real world than in the virtual world. The metaverse serves both good and bad effects its just how we use it that will determine the effect it has on us.

  • The way people connect, work, and live could be completely transformed by the metaverse. However, if improperly regulated, it might lead to unheard-of levels of addiction, cyberbullying, and other unfavorable effects. The metaverse should be administered by a multi-stakeholder body made up of organizations under the direction of the United Nations or some similar international authority in order to reduce these hazards.

  • I see that we focused on it and exploited it in the right and safe way. It will support us in many things that we needed to solve and achieve the impossible, as it could form a new economy on which the world depends, and open many horizons for artificial intelligence, and it will give a unique experience and the things that we have always dreamed and imagined and unleash the possibilities. experiences and setting new standards for life

  • I think the meta verse is a good thing for society because you get see places that you might not be able to go in the real world and you can discover new things that you have been waiting to see. Sometimes the meta verse can be a bad thing because they might not have most of the same laws that they have in real life which can cause chaos and bad behaviour. I think the meta verse creators and the government should make the rules because the creators made the meta verse and have a right to make the rules, but the government should also make the rules to make it safe and fun for everyone to use.

  • I ones saw a post from The economic experts, they asked in what way can people guide the use of the metaverse, In reply to that, I personally I don't think there is anything ordinary people can do about it, except if those people are extra determined and have seen the disadvantages of overusing the metaverse both health wise and moral wise, For me I feel that the best thing to do is to find a way to persuade the government to create an organization to guide the approved and pertinent use of the metaverse, I think this is the best idea because it will be an advantage in two ways which are;
    > It will provide employment for upcoming youth because there is a big problem of unemployment in Nigeria.
    > It help to avoid the unapproved, uncertified and illegal use of the metaverse.